So, simple as this. If you died on that Char, don't enter it for 2 hours, am I right? Why don't you just set up a rule that we can't enter it for 2 hours then? I know others will rage now, but for the RPs sake, I guess thats a good Idea. Nobody will troll. Cause if you want to make it "realistic", if a Player dies, that Char should stay dead for 2 Hours, a CLEAR victory you know. It should give you the damn feeling "Yes I defeated him!". That Char should be lost for 2 hours, we don't wanna see it on the Player list for 2 hours . Try to imagine. Your character will actually get more valuable, you'll try to survive! You'll try it freaking hard not to die, and you'll give more than a second thought if you should engage someone or not. It would give a new way of Gameplay, lolwuts would stop engaging for fun because now they'll fear they can't enter their char for 2 hours. If they still do, simply report them, rule break. If its possible to modify the Dead options, I would prefer that you now only have this option: