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Admin Notice: Updates - 04 Mar 2013

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Admin Notice: Updates - 04 Mar 2013
Offline Blodwyn O'Driscoll
04-10-2013, 03:55 PM, (This post was last modified: 04-10-2013, 04:11 PM by Blodwyn O'Driscoll.)
#89
Member
Posts: 458
Threads: 28
Joined: Nov 2010

(03-04-2013, 09:46 PM)Gheis Wrote: Prepare for the end of the world.



Revised Wrote:5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until 2 hours has passed from the time of his/her destruction.

If the player respawns in the same system, he/she must leave the system within 10 minutes of his destruction without attacking anyone, except in self-defense. Other players are not allowed to attack one who is leaving.

If the enemy (character or characters) leave the game before two hours have passed, the player may return to the system. If the enemy then returns to the game they may request the player leave the system again until two hours have passed since the original time of death.

5.8 A player who was killed in a PvP fight must not attack the enemy (character or characters involved in the death) with any of the characters on his/her account(s) for 2 hours. Self-killing, friendly fire kills or death to NPCs during a PvP fight are counted as normal PvP deaths.


The intent of the new rules are to shorten the down-time keeping a player away from a a system following death. Also, re-engaging is now redefined as being engaging the same characters within two hours of death, not the same players. If you change to a different character, you can be shot at again by the player you killed within those two hours.

Clarification:
  • Scenario 1: I, LHI|Gheis.Mace, kill XA|Duct.Tape in Colorado. I then log into another of my ships, Gheis.Mace. Because my names are visibly similar and easily identifiable as so, XA|Duct.Tape may not re-engage me, and may not re-enter Colorado without my permission.
  • Scenario 2: I, LHI|Gheis.Mace, kill LR-Contrived.Name in California. I then, before the two hours are up, switch to OSI-Resolute captained InRP by Gheis Mace, and am engaged by LR-Contrived.Name in a separate interaction. Because the ship names are not notably similar (LHI|Gheis.Mace v OSI-Resolute), I cannot expect LR-Contrived.Name to have known I was the same person - or even the same character - and so no violation of reengagement has occurred. Because I'm notably different as well, LR-Contrived.Name can assume I've logged off and return to California if he so wishes.

So far as asking and allowing returning to system, this simply puts into the rules the gentlemen's agreements that were in place already. If none of the combatants involved in your death are online, you may return to the system you died in. If they return on the same characters, then you must leave if they ask you to.

Abuse of this ability will be severely punished. If you are reporting someone in violation of this, we suggest screening the time-stamped death message, the time-stamped request to leave, any conversation following (or enough to show a lack thereof), and a screen showing the killed player still in system. Players who do not leave in the 10 minutes after the initial death will be handled as normal. (And by that I mean "with a spear")

Players who have killed may also choose to waive the two-hour rule and permit their target to return to the system. This has always been the case, but remember, if you waive it and allow the character you killed to come back, you cannot then, without a second death, request that player leave. We have access to server logs.

(03-06-2013, 06:56 PM)Jack_Henderson Wrote: Where is the problem?

Tell them they cannot come back. It's in the rules.

Quote:If the enemy (character or characters) leave the game before two hours have passed, the player may return to the system. If the enemy then returns to the game they may request the player leave the system again until two hours have passed since the original time of death.

I read it that way:

You kill the pirate on your house navy ship in a move to protect e.g. mining in the system.

The pirate respawns (= "returns to the game") and you green message him: "Please do not come back to the system in the next 2 h".

Done. Zombie-Apocalypse averted.

That was easier than I thought... *burns all the Zombie Apocalypse Survival books*




All of this still sounds like Zombie apocalypse to me. I'm afraid you don't get to use Admin Green. -Champ

And i will explain why i still have this feeling.



Let's take an example similar to the one gheis gave us :

- Paddy is patrolling Dublin and fells upon an invader in the fields, HMS-BretsOwnDub', and decided to destroy the daring lone GB and succeed in doing so.
A fistfull of miners and traders were there, but none were involved in the fight

- Once the Gunboat destroyed, Paddy ran to a base dock and Jumped into his/her infamous P-trans the Bucket.Of.Gold and did fly back to the fields to see if he can get something from the miners.

- Once back in the field, Paddy in his P-trans "Bucket.of.Gold" fall AGAIN upon the bret GB HMS-BretsOwnDub' ( it is legit, 'cause "Paddy" did log out, and "Bucket.of.Gold" is not similar to "paddy" )

- The bret GB then goes : "Molly dai !!!" ( and it is still legit, cause it's not the same name or similar, even if it's ( inrp ) the same cap'tain, there no reengagement ).

At this moment, the player of Paddy starts to think about buying a few Zombie Apocalypse Survival books.

The miners and traders who are stil in the fields and saw the bret GB being destroyed five minuts ago, can't say nothing about it. ( immersion breaking ? )


So Paddy got to flee back to Arry with his P-trans, while having this bret GB on his trail, then dock ( fortunatly it's a transport ), then log his/her "Paddy" char, and PM the player of the bret GB to ask him to leave the system for two hour since his last death ?

I do find all of this a little odd and time consuming, while having a rule like "cannot enter system for two hours with any of his/her char" would be easier to handle.


But let's go on.


-The player of Paddy with his/her "Paddy" char asked the bret GB to leave as stated above, and the bret GB did.
So "Paddy" log out and Jump again in his/her P-trans ( which still have a different name )

Does this mean the Bret GB could come back AGAIN even during the two hours ?
Does this means, "Paddy" had to log to ask him/her to leave again and again and again ?


- Another example : Paddy did not make it to Arry got shot in his/her P-trans "BucketOfGold" while fleein' from the Bret GB.
Anyway, as his/her char "Paddy" is a different name, he/she log in with it and goes back to Dublin ( or probably undock from Arry ).

So Paddy goes back in the fields, where he/she meet again the Bret GB HMS-BretsownDub and another bunch of greedy miners and traders.

So the GB cannot reengage "paddy" 'cause it had been shot by this char before.
And "Paddy" cannot reengage the GB 'cause the player had been shot by the GB while he/she was with the "bucketOfGold" char.
Right ?
The player of Paddy doesn't even have the need to ask the GB to leave, for they can't harm each other.

Then Paddy run amok, destroys all the miners and traders in front of the GB, sayin' that the Armed force cannot protect them in Dublin Smile

( immersion breaker, i can hear the scream of the traders begging for help )



Does this sound logical ? 'cause at least that sounds legit to me, by the new rule.
Reply  


Messages In This Thread
Admin Notice: Updates - 04 Mar 2013 - by fencore - 03-04-2013, 09:46 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Jack_Henderson - 03-04-2013, 10:33 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Tyler - 03-04-2013, 10:36 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by fencore - 03-04-2013, 10:46 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Daron - 03-04-2013, 10:51 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Jack_Henderson - 03-04-2013, 10:51 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Soul Reaper - 03-04-2013, 10:54 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Salmin - 03-04-2013, 11:08 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by AshHill07 - 03-04-2013, 11:08 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by indy.miner1 - 03-04-2013, 11:34 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Loken - 03-05-2013, 01:17 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Huhuh - 03-04-2013, 11:46 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by SMGSterlin - 03-04-2013, 11:55 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Huhuh - 03-05-2013, 12:51 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Petitioner - 03-05-2013, 12:32 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Echelon - 03-05-2013, 01:03 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by puppytaste - 03-05-2013, 01:23 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Cælumaresh - 03-05-2013, 08:42 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Jihadjoe - 03-05-2013, 06:13 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by fencore - 03-05-2013, 07:03 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Curios - 03-05-2013, 06:20 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Alley - 03-05-2013, 06:32 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Ursus - 03-05-2013, 07:54 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Haste - 03-05-2013, 10:27 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by SMGSterlin - 03-05-2013, 10:30 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Haste - 03-05-2013, 10:32 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-06-2013, 01:38 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Thyrzul - 03-05-2013, 11:12 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Thyrzul - 03-06-2013, 07:09 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Junes - 03-05-2013, 11:24 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Jack_Henderson - 03-06-2013, 11:09 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Blodwyn O'Driscoll - 04-10-2013, 08:54 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Curios - 03-06-2013, 11:45 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by monmarfori - 03-06-2013, 12:27 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-06-2013, 12:35 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Haste - 03-06-2013, 12:40 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-06-2013, 12:52 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Knjaz - 03-06-2013, 06:40 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Jack_Henderson - 03-06-2013, 06:56 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by indy.miner1 - 03-06-2013, 07:09 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by fencore - 03-07-2013, 01:44 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Ursus - 03-06-2013, 08:49 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by indy.miner1 - 03-07-2013, 02:09 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by TLI-Inferno - 03-07-2013, 02:23 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-07-2013, 02:42 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by jammi - 03-07-2013, 02:53 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Ursus - 03-07-2013, 02:58 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-07-2013, 03:08 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Hone - 03-07-2013, 03:02 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by fencore - 03-07-2013, 03:11 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-07-2013, 03:14 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by The Creature - 03-07-2013, 04:20 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by jammi - 03-07-2013, 01:40 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-07-2013, 05:41 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Jack_Henderson - 03-07-2013, 01:32 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by TLI-Inferno - 03-09-2013, 01:49 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Felix_Wannamaker_III - 03-09-2013, 02:49 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by jammi - 03-09-2013, 03:11 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Loken - 03-09-2013, 03:16 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-09-2013, 03:25 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Reid - 03-09-2013, 03:48 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Loken - 03-09-2013, 03:34 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Echo 7-7 - 03-09-2013, 03:47 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Felix_Wannamaker_III - 03-09-2013, 03:52 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by The Creature - 03-09-2013, 03:54 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-09-2013, 05:17 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by TLI-Inferno - 03-09-2013, 01:07 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Echo 7-7 - 03-09-2013, 05:01 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Felix_Wannamaker_III - 03-09-2013, 05:05 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Loken - 03-09-2013, 05:59 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Echelon - 03-09-2013, 04:37 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Narcotic - 03-10-2013, 12:05 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by TLI-Inferno - 03-10-2013, 12:08 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Duvelske - 03-10-2013, 12:14 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-10-2013, 12:15 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by SummerMcLovin - 03-10-2013, 12:27 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by fencore - 03-10-2013, 12:40 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by Narcotic - 03-10-2013, 12:42 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by puppytaste - 03-16-2013, 04:12 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Veygaar - 03-16-2013, 08:32 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by puppytaste - 03-17-2013, 03:58 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by SnakeLancerHaven - 03-27-2013, 03:27 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Fins - 03-27-2013, 03:45 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by SnakeLancerHaven - 03-27-2013, 03:49 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Ursus - 03-27-2013, 04:39 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by SnakeLancerHaven - 03-27-2013, 06:50 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by glassofwater - 03-28-2013, 06:40 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by SnakeLancerHaven - 03-28-2013, 08:52 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Occam Razor - 03-31-2013, 12:19 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Blodwyn O'Driscoll - 04-10-2013, 03:55 PM
RE: Admin Notice: Updates - 04 Mar 2013 - by Hone - 04-12-2013, 12:08 AM
RE: Admin Notice: Updates - 04 Mar 2013 - by deepak - 06-05-2013, 12:53 PM

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