Personal Fighter/Bomber: CL}Italian/SpanishFirst.Last Shared Fighter/Bomber: CL}Italian/SpanishCodename Capital Ships: CL}MNS-MediterraneanCity Transports: CL}CT-MediterraneanCity
History:
The Contari Lance was founded in 815 A.S., its origins rooted in a minor slave uprising within the Contari’s primary cardamine plantation. The slaves violently seized the Contari compound and killed the then-incumbent Contari don, as well as his wife and children, leaving the position open for the deceased don’s brother, Aurelio Contari. Aurelio had those who had led the revolt beheaded, though the rest of the slaves who had participated were freed. He’d armed them after all, and had to find some way to reward them.
With hundreds of freedmen now residing within the compound, Don Aurelio had to find some way to employ them. Aurelio, wishing to prevent another power struggle within the family, armed them, giving birth to the Contari Lance. To ensure the loyalty of the family’s new private military, he made the relatives who had supported him the commanders of the new organization.
Aurelio’s reign of intrigue did not end with his rise and the creation of the Lance. The Contari family’s territory and power were still relatively minor when Aurelio took charge, and he sought to change that. He had remained unmarried (though not childless) until his ascension, and through a marriage with the old, senile, and childless head of the Serpico family, Isabella Serpico, he nearly doubled the amount of territory and slaves under his control.
With the recent acquisition of the Serpico family’s holdings, Don Aurelio charged his son and heir Alessan, as well as several other important Maltese, with controlling the family’s assets outside of Malta, marking the beginning of the Lance’s first spaceborne operations. The Lance currently operates with the goal to expand Contari influence throughout Sirius, resorting to theft, smuggling, murder, and various other crimes to accomplish this.
Goals:
Increase Contari influence within Maltese territory.
Seize partial or total control of the Maltese government.
Increase the assets and military capabilities of the Lance.
Capitalize on potential alliances throughout Sirius.
Benefit the distribution of Cardamine, both by becoming Sirius's primary Cardamine exporter, and by covertly influencing house politics towards its legalization.
Hinder efforts of the paramilitary organizations bordering Maltese territory, so as to fully integrate the bordering territories within the nation of Malta.
Diplomacy:
Allies:None Friendlies: Samarran Raiders, Xtreme Fighters, Lane Hackers, Liberty Rogues, Golden Chrysanthemums, other Maltese Neutrals: Zoners, Gallic Brigands, 101st Ghosts of Razgriz, foreign smugglers and slavers Cautious: Mollys, Red Hessians, Gaians, Bretonian lawfuls, Bundschuh, Landwirtrechtbewegung, The Wild, K’Hara, well-armed freelancers, mercenaries, everyone else Unfriendlies: Rheinland lawfuls, Maquis, Unioners, traders, poorly-armed freelancers Hostiles: Gas Mining Guild, Independent Miners Guild, Gallic lawfuls, Colonial Republic, Liberty lawfuls, intruders, Blood Dragons, Hogosha, Kusari lawfuls, Bounty Hunters Guild, Reavers, Cryer Pharmaceuticals, the Order, Corsairs
Area of Operations:
Controlled Space: Omicron Alpha, Omicron Beta, Omicron-80, Omicron-81, and Omicron-85 Contested Space: Tau-37, Tau-23, Sigma-19, Sigma-17, Omicron Eta, Operating Space: Other Taus, Bretonia, Liberty, Kusari, Other Sigmas, Sirius Borderworlds (Excluding Omegas), Gallic Borderworlds.
Ranks:
Fanteria: The Fanteria are comprised primarily of slaves, the poor, or foreign mercenaries. They are replaceable, disposable, and given little respect. The Fanteria that are not slaves are paid well, like all members of the Lance, but they are otherwise treated poorly in all regards. Allowed Ships: Bombers, Fighters, and Freighters.
Lanciere: The Lanciere comprise the majority of the Lance, and are much more trusted than the Fanteria. They are composed of mercenary Maltese from unrelated families and trusted foreigners. Their pay is more than the Fanteria receive, and certainly enough to maintain a respectable living planetside. Allowed Ships: Bombers, Fighters, Freighters, Gunboats and Transports.
Cavaliere: The Cavaliere are the few who have been given positions of leadership within the Lance. They are generally in charge of small squadrons of Lanciere, or larger squads of mostly Fanteria. They are required to live within the Lance’s compound on Malta to assure their loyalty, though they are each granted their own luxurious villas. Allowed Ships: Bombers, Cruisers, Fighters, Freighters, Gunboats and Transports.
Familiare: The Familiare are the members of the Lance who are either distantly related to the Contari family, or have proven themselves to be so valuable that they have been officially adopted into the family, complete with all the rights and responsibilities that entails. This rank also includes the more important members of other Contari aligned Maltese families who have joined with the Lance. Allowed Ships: Battleships, Bombers, Cruisers, Fighters, Freighters, Gunboats and Transports.
Comandante: The Comandante are the Lance’s executive commanders, answering only to the don of the Contari family. They oversee the entirety of the Lance in the name of the don, and all major imperatives are issued directly by them. Allowed Ships: Battleships, Bombers, Cruisers, Fighters, Freighters, Gunboats and Transports.
OORP Notes:
Firstly, a lot of you may be asking why the Contari Lance is necessary. Our answer to that question is pretty simple. Before the creation of the Lance, Outcast activity was at an all time low, and it wasn't showing any signs of improvement. Ever since we began flying, the IMG, CR, other Outcasts, and everyone else in the Taus have been seeing significant improvements to their activity, we give people more reason to log.
Many of you are probably thinking that this is far too early for the CL to be posting our request for officialdom (challenging one of the oldest official factions for their spot no less, for the first time in Disco history.) However, despite having only been around for a month and a half, we feel that, due to support from a good deal of the people we interact with, that we're ready to take on the responsibilities of an official faction. We think that by the time the review period is over (which, as we all know, usually lasts several months), we'll have an even more established presence than we already do, more than fit for an official faction.
For you Admin folk, the money for the request can be found on the ship, CL}Prima.Armeria