If you're really thinking of leaving because you can't be lazy then quite frankly that's just really petty. I mean, the point of role-play is to engage your character with others and being lazy about it just ruins the fun, saying the same thing to people over and over. Personally I think it's a reasonable change, I may not have used it myself but there's no big deal in its removal.
If you don't want to get killed by nomads, be cautious or don't go through those systems, you're aware of the possibility that they'll be there after all. In my opinion, it encourages smarter thinking...surely that can only be good.