Using it for roleplay purposes -
This was never a good thing. In this regard I'm glad it is gone. It did promote laziness and boring repetative interactions. I find it hilarious that Anaximander agrees with this statement,
(04-21-2013, 07:54 PM)Anaximander Wrote: I think it's great it's gone
despite that fact it will severely handicap a number of his friends.
Use of /setmsg in group to give orders and otherwise communicate between team members in combat -
Losing this is a major blow to anyone who leads groups in fights. It will mean that communication will be more confusing and slower. I would suggest re-implementing setmsg but make sure it is only functional in group chat.