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  Discovery Gaming Community The Community Real Life Discussion
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A lil C# help

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A lil C# help
Offline utrack
05-02-2013, 12:48 PM, (This post was last modified: 05-02-2013, 12:51 PM by utrack.)
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Posts: 368
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Joined: Jan 2013

@massdriver: C# is more high-level than C++. Smile

use Timer.Tick event - it called each time timer ticks (duh)
or you need something more specific?

You'll need to make interval ~40 msec or so for 25 fps. Possible invoking it from another thread so main window won't get locked for too long
Also it's good idea to use 2D SlimDX or Ogre so you'll get real DirectX and your invaders won't get locked at all - and you'll get real game. Smile

[11:20:20] aerelm: its not fl dev work if you dont have to power through the whole thing on your own
[11:20:32] aerelm: help is for pussy devs like in dota
topic Discovery Server Watcher | FL Open Server | Account Manager G2 topic
something something zoners
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Messages In This Thread
A lil C# help - by Huhuh - 05-02-2013, 12:05 PM
RE: A lil C# help - by Bitjump - 05-02-2013, 12:19 PM
RE: A lil C# help - by massdriver - 05-02-2013, 12:44 PM
RE: A lil C# help - by Bitjump - 05-02-2013, 12:48 PM
RE: A lil C# help - by utrack - 05-02-2013, 12:48 PM
RE: A lil C# help - by Huhuh - 05-02-2013, 01:18 PM
RE: A lil C# help - by massdriver - 05-02-2013, 01:24 PM
RE: A lil C# help - by massdriver - 05-02-2013, 01:23 PM
RE: A lil C# help - by Huhuh - 05-02-2013, 01:55 PM
RE: A lil C# help - by utrack - 05-02-2013, 01:56 PM
RE: A lil C# help - by Huhuh - 05-02-2013, 02:13 PM
RE: A lil C# help - by Huhuh - 05-06-2013, 11:07 AM
RE: A lil C# help - by Huhuh - 05-15-2013, 08:58 AM
RE: A lil C# help - by Stuffz - 05-15-2013, 11:39 AM
RE: A lil C# help - by Huhuh - 05-16-2013, 01:24 PM
RE: A lil C# help - by Stuffz - 05-16-2013, 01:38 PM
RE: A lil C# help - by Huhuh - 05-16-2013, 01:47 PM
RE: A lil C# help - by Ichiru - 05-16-2013, 01:53 PM
RE: A lil C# help - by Huhuh - 05-16-2013, 02:03 PM
RE: A lil C# help - by Stuffz - 05-16-2013, 02:11 PM
RE: A lil C# help - by Huhuh - 05-30-2013, 02:29 AM

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