Begs the question why those [AI] people build a base in an area and using an ID with which they aren't allowed to defend it in the first place. Rather silly, is it not?
So far noone has posted a sanction report on AI cruisers engaging in response to a base siege, but going by the letter of the rules, they -are- in violation when doing so (just as Zoners -are- in violation when they go Nomad hunting and shoot first - make a note of this <ZA>). The only exception are factions who have a line akin to "may attack ships in order to defend bases of the same affiliation" on the ID - which I believe the majority of the lawful factions have. Since Player Bases can be set to a specific affiliation, they are covered under that line on the player IDs.
It kind of screws over Freelancers and AI's, but those factions aren't really basebuilders anyway. And, once the AI cruiser is fixed, I doubt it'll remain as popular (yes, I know the targeting marker on the hitbox isn't in a good spot. That will be/is already fixed in 4.87, tyvm).
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.