(05-07-2013, 10:36 PM)AeternusDoleo Wrote: Begs the question why those [AI] people build a base in an area and using an ID with which they aren't allowed to defend it in the first place. Rather silly, is it not?
So far noone has posted a sanction report on AI cruisers engaging in response to a base siege, but going by the letter of the rules, they -are- in violation when doing so (just as Zoners -are- in violation when they go Nomad hunting and shoot first - make a note of this <ZA>). The only exception are factions who have a line akin to "may attack ships in order to defend bases of the same affiliation" on the ID - which I believe the majority of the lawful factions have. Since Player Bases can be set to a specific affiliation, they are covered under that line on the player IDs.
It kind of screws over Freelancers and AI's, but those factions aren't really basebuilders anyway. And, once the AI cruiser is fixed, I doubt it'll remain as popular (yes, I know the targeting marker on the hitbox isn't in a good spot. That will be/is already fixed in 4.87, tyvm).
I don't see anything wrong about shooting nomads if its well within the rp, and when considering the fact that we are always on Team-Speak, we Never attack first, the only time we attack first is when people violate 1.2 guidelines, that is when people exploit the zoner ID restrictions intentionaly. Actually now that I think about it, were not the only ones, TAZ PHEONIX FREELANCERS.
Regarding POBS, if its your base, it means its your home, defend it or not its up to you, but no one should tell you what to do in these situations, its a free world.