(05-07-2013, 10:36 PM)AeternusDoleo Wrote: It kind of screws over Freelancers and AI's, but those factions aren't really basebuilders anyway.
Is this really desirable, though? It seems like this would encourage independently oriented groups to use a faction ID so they can "use 5ks and defend their bases".
That is the point. There's a tilt towards using a corporation character for profit, whether admitted by people in charge or not.
It's why you see the Zoner nerf, the removal of any generic ID that allowed 5ks before and the cargo limitations on the Freelancer ID.
There seems to be some sort of belief that a Freelancer simply can't bring as diverse a trade RP to the server as someone flying a Gateway ID or something. (Which is false.)