(05-08-2013, 07:16 PM)jammi Wrote: Corporations also come with advantages and drawbacks; you have to pick your strengths and weaknesses that accompany your diplomacy, as opposed to picking 'freelancer' and being able to do absolutely anything with no pre-defined diplomacy, consequences or effort.
That is fallacious. With no pre-defined diplomacy or consequences, the onus is on the player to put in the effort to make their character, which requires more imagination and creativity than to simply follow the role of pre-defined RP. That is what real effort is.
And the whole corporation ID lifeblood defence doesn't work when the OSI- ID exists. If your spiel about hardcoded diplomacy, strengths and weaknesses is there, then it doesn't hold true in this instance.