Anyway, here's a nice little thread for your monday and it involves (gasp) PIRACY!
Yes, ingame piracy for both money and cargo.
Before I start, again, I ask for replies to be constructive, more or less civil and, for the sake of the examples I will give below- I use the term TRADERS as players who buy goods from NPC bases and sell them on NPC bases. POB supplies, ore trade and npc piracy does not count here.
Recently we have had a few discussions popping up again regarding the fairplay involved in piracy demands. How much is too much, what constitutes a PVP abuse and how much should you demand from the traders in groups and how demands are influenced by the pirate's shiptype.
I wanted to actually post this in one of those threads, but I decided that it would be a bit more safer for me to run a little test beforehand. And so I did.
First of all, if you are a pirate, I am sure that at least once in your life you had a trader go all
//just blow me up, this stuff only cost 500 000 to buy.
Now lately with our rule changes regarding pvp death consequences for traders, this is not really so much of an issue anymore. If the trader refuses to pay you, you can simply get a blue message and enjoy the fact that he cannot re-enter the system without getting banhammered.
But does this really make sense? I am not talking about the people, who deliberately do not want to interact with pirates out of spite, allowing themselves to be killed.
I am talking about people, who use that mentality and who are not angry when they are blown up, after being asked 2 million credits. And there is where my question comes in:
How come this mentality applies to cargo piracy?
For the sake of this example, let us imagine that you are a trader with a 5ker. It costs 500k to load up your transport and your profit is 12,5million credits, so your clean profit is 12 million credits.
How would you feel, when you are asked to drop all of your cargo? Np, you lose only 500k, just fly empty and chose a different route.
But....
How would you feel if you were asked to pay 12 million credits? WHY do people go ballistic about that?
In both cases you lose 100% of your profit. Even more, you lose more from cargo piracy, because you lose the 500k you used to buy cargo in the first place.
I swear, I just cannot grasp this situation as a mostly pirate player. How can people go ballistic if you even ask 6 million credits from a 5ker. And at the same time they are all npnp when you ask to drop their cargo?
Even more so, if they drop the cargo, they can return to the system, since they did not die. Same with paying the 100% of their cargo value directly to the pirate.
The only difference in those two situations is that you gain nothing by, in the case of the first example- not having cargo, and in the case of cash piracy- getting the 12mil back by selling your intact cargo.
So this boils down to the last few threads about demands. Everyone is raging about money value demanded by the pirate, that it should not exceed half or 1/3 or whatever is the magic value everyone likes. Nobody seems to even mention that you actually LOSE money if you get cargo pirated.
Just. Wat.
Wat.
I don't get this. Even more so, you LOSE money either way. You lose the income/min you would get from that trip. You lose time. Just. Why. What. How.
Someone explain.
EDIT: The only reason I can see how this works is that in the case of money piracy, the player might encounter another pirate. So let us just say that these players were pirated one lane away from their sellpoint.
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