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  Discovery Gaming Community Rules & Requests Rules
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Xeno avadibility *contains some ship locations*

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Xeno avadibility *contains some ship locations*
Offline Dusty Lens
02-18-2008, 08:49 PM,
#12
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

At the moment some of the ship selling locations are... Well, anyways.

When we start up a new Xeno character, it's generally understood that the practical undertaking is extremely OORP. We throw around some alternative fiction to put everything on the level, but there you go.

To secure a new Crow last night, for instance, I suited up in my starflea, made the trek through Alaska and made my way through the mysterious beyond in order to land on a planet populated with sapient apes in order to secure my Xeno fighter.

But the Tigershark, while a Civilian line ship, is built by those goshdarn dirty no good Rheinlanders (*spits*) and isn't very Xenoish.

One of the things about being a Xeno is that, sometimes, you have to accept the fact that our ships are made out of cardboard and dreams. I think we're blessed to have access to the Crow at all for our agile yet heavy shootin ship needs.
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Messages In This Thread
Xeno avadibility *contains some ship locations* - by jammi - 01-26-2008, 07:16 PM
Xeno avadibility *contains some ship locations* - by Tic - 01-26-2008, 10:04 PM
Xeno avadibility *contains some ship locations* - by LancerZero - 01-26-2008, 10:24 PM
Xeno avadibility *contains some ship locations* - by Virus - 01-26-2008, 10:30 PM
Xeno avadibility *contains some ship locations* - by jammi - 01-27-2008, 12:12 AM
Xeno avadibility *contains some ship locations* - by mjolnir - 02-18-2008, 07:07 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 07:25 PM
Xeno avadibility *contains some ship locations* - by pchwang - 02-18-2008, 07:37 PM
Xeno avadibility *contains some ship locations* - by legeonation - 02-18-2008, 07:48 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 08:31 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 08:45 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-18-2008, 08:49 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 08:51 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 08:55 PM
Xeno avadibility *contains some ship locations* - by Reverend Del - 02-18-2008, 09:00 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 10:35 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 10:36 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-18-2008, 10:39 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-19-2008, 03:43 PM
Xeno avadibility *contains some ship locations* - by Epholl - 02-19-2008, 03:46 PM
Xeno avadibility *contains some ship locations* - by LancerZero - 02-19-2008, 04:29 PM
Xeno avadibility *contains some ship locations* - by Yngen - 02-19-2008, 05:02 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 05:15 PM
Xeno avadibility *contains some ship locations* - by Reverend Del - 02-19-2008, 05:57 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 06:22 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-19-2008, 06:42 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 06:56 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-19-2008, 11:16 PM
Xeno avadibility *contains some ship locations* - by jammi - 02-20-2008, 01:57 AM

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