Narc, I can see where you are going with this, but if the Pirate IDs are docking on Rogue bases in RP, they are bringing them annual profit via repair bills and stolen loot. For the rogue peeps working the commodity center, their cargo income does not really matter from who the cargo comes, be it a Rogue, Junker, Zoner or Freelancer/pirate ID.
I suggest you keep the LR ID a chance to blow them up if they do not pay for ''piracy privilages'' and just leave such repercussions to be ingame ones, rather than outright fraking over a whole ID playerbase just because of OORP reasons.
Just my two cents. Pirate IDs are not inagme characters that go around waving "I am a pirate" flag. There is no IRP way to distinguish them. You are not denying Pirate IDs docking rights, you are making them outright hostile to Rogues as a NPC faction, which does not make sense. Pirate IDs are basically Freelancers IRP, but to which we give the added right to piracy by giving them their own ID because of how the ID system works. They are the same people as Smugglers, Freelancers and isn't that the backbone of the LR as a NPC and player faction alike?
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