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  Discovery Gaming Community Rules & Requests Rules
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Suggestion for base related rule changes

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Suggestion for base related rule changes
Offline Thyrzul
06-01-2013, 01:33 PM,
#16
The Council
Posts: 4,683
Threads: 115
Joined: Sep 2011

(06-01-2013, 12:39 PM)Jack_Henderson Wrote: Because a very old sentence says: Homo homini lupus est.
Freely translated: Human beings can be assholes.

Applies both ways.

(06-01-2013, 12:39 PM)Jack_Henderson Wrote: You mix up irp and oorp levels. Why would I (as a base builder) trust an unknown group of shadowy well-connected players who conspire in a a channel most people not even know of? There is no reason.

As Hone said, you are doing just that, mixing inRP with ooRP. Won't copy-paste his thoughts, although I agree with them.

Also, this as well goes both ways. Why would the local authorities allow a shady person with unknown deals they have no complete access to to build a base at such a crucial point?

(06-01-2013, 12:39 PM)Jack_Henderson Wrote: I do not give my car key to a person I do not know. Do you?

Neither you give the keys of your house to the government. But they will freely seize it if they find out you got your basement full of weed plants. What would be the in-game representation of this, hm?

(06-01-2013, 12:39 PM)Jack_Henderson Wrote: You say this "has to be bc Houses have to be omni-potent."

No. Admins have to be omnipotent. And Houses roleplay. And once the situation gets ridiculous and stupid, Admins fix it.

Admins are the ooRP authority here, they have to be omnipotent ooRPly.
Houses are the inRP authorities, they have to be omnipotent inRPly.
The two doesn't exclude eachother, it is just a matter of decision, whether you want to deal with a situation inRP or ooRP.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Messages In This Thread
Suggestion for base related rule changes - by Jack_Henderson - 06-01-2013, 06:42 AM
RE: Suggestion for base related rule changes - by Hone - 06-01-2013, 07:29 AM
RE: Suggestion for base related rule changes - by Amanda Steed - 06-01-2013, 08:23 AM
RE: Suggestion for base related rule changes - by QuinnZai - 06-01-2013, 08:43 AM
RE: Suggestion for base related rule changes - by Thyrzul - 06-01-2013, 09:46 AM
RE: Suggestion for base related rule changes - by Draconyx - 06-01-2013, 09:52 AM
RE: Suggestion for base related rule changes - by Jack_Henderson - 06-01-2013, 10:06 AM
RE: Suggestion for base related rule changes - by Thyrzul - 06-01-2013, 10:38 AM
RE: Suggestion for base related rule changes - by Jack_Henderson - 06-01-2013, 12:17 PM
RE: Suggestion for base related rule changes - by QuinnZai - 06-01-2013, 10:42 AM
RE: Suggestion for base related rule changes - by Thyrzul - 06-01-2013, 12:33 PM
RE: Suggestion for base related rule changes - by Jack_Henderson - 06-01-2013, 12:39 PM
RE: Suggestion for base related rule changes - by Thyrzul - 06-01-2013, 01:33 PM
RE: Suggestion for base related rule changes - by Hone - 06-01-2013, 12:56 PM
RE: Suggestion for base related rule changes - by Hannibal - 06-01-2013, 01:31 PM
RE: Suggestion for base related rule changes - by Anaximander - 06-01-2013, 01:32 PM
RE: Suggestion for base related rule changes - by Teerin - 06-02-2013, 06:16 AM
RE: Suggestion for base related rule changes - by Jack_Henderson - 06-02-2013, 05:05 PM
RE: Suggestion for base related rule changes - by Jack_Henderson - 06-27-2013, 04:47 PM
RE: Suggestion for base related rule changes - by Govedo13 - 06-27-2013, 06:00 PM
RE: Suggestion for base related rule changes - by Bootsiuv - 06-28-2013, 04:14 AM
RE: Suggestion for base related rule changes - by Hone - 06-28-2013, 06:21 AM
RE: Suggestion for base related rule changes - by Bootsiuv - 06-29-2013, 11:17 PM
RE: Suggestion for base related rule changes - by Swallow - 06-28-2013, 09:37 AM
RE: Suggestion for base related rule changes - by Jack_Henderson - 06-28-2013, 11:44 AM
RE: Suggestion for base related rule changes - by Omicron - 06-28-2013, 12:08 PM

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