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Joined: Oct 2007
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I would much rather see a BMM Tag and BMM ID on a Whale Transport carrying Engines out of Honshu to Freeport 9 in Omicron Theta, than see a generic Trader ID and no tag (or police tag) doing the same thing or anything else. I don't think we have nearly enough RP depth on this server yet to enforce ZOI RP restrictions on commercial faction affiliated characters. The only players who are going to RP to that extent are vets with tons of cash already who are doing it just for fun.
As for trading tips, here are a few :
1. Look for trades that allow you to sell one thing and purchase something else at the same stop (or at a minimum the same system).
2. Don't feel like you have to buy at the lowest price and sell at the highest price in order to make money. VIPs is a great example. If you buy at the lowest price and sell at the highest price, you are losing money compared to what you could have earned in the same amount of time by selling them elsewhere.
3. When a pirate has you cornered, start talking. You might as well have some fun before you pay them.
4. Find a rich trader and ask them if they are willing to convoy with you. Even if they aren't they can't stop you from following them to learn their routes.
5. A pirate has a right to tax you every single time he finds you. You are making money on the return trip, and so he can make some off it also. If you don't want to be taxed twice, then don't take the same route twice.
6. Piracy is the least profitable way to make a living in Disco, so pirates aren't doing it from greed. They are doing it because it's fun. So help make it fun. A good pirate loves a good chase, and doesn't mind losing a catch every so often. Without risk, there is no real reward after all. So do your best to put up a good fight to save your cargo and treasury, but if the pirate wins, don't cheat him out of the reward for his hard work.
7. Niobium and Diamonds is not even close to the most profitable use of your time, and that's not even accounting for lost revenue from piracy.
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