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  Discovery Gaming Community Rules & Requests Rules
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Xeno avadibility *contains some ship locations*

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Xeno avadibility *contains some ship locations*
Offline Dusty Lens
02-19-2008, 06:56 PM,
#27
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:And what about the Xeno weapons mount? What would be a nice configuration for the ships?

::Edit:::

Anything agains the CODES?

Weapons are pretty simple. For stuff you buy at the store: Black Widows and Civvie Shield busters.

As to Codes, well, some of our folks use 'em (I've got a full rack of Cerbs on my bomber) and I've not heard any complaints... Chiefly because most everyone we come up against is wielding a loadout of nomad cannons/codes themselves in ships that move a bit better.

I've cooled on Codes myself though, my aim is just too wretched to make effective use of them. Nothing you can't do with some shield busters and black widows I say!
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Messages In This Thread
Xeno avadibility *contains some ship locations* - by jammi - 01-26-2008, 07:16 PM
Xeno avadibility *contains some ship locations* - by Tic - 01-26-2008, 10:04 PM
Xeno avadibility *contains some ship locations* - by LancerZero - 01-26-2008, 10:24 PM
Xeno avadibility *contains some ship locations* - by Virus - 01-26-2008, 10:30 PM
Xeno avadibility *contains some ship locations* - by jammi - 01-27-2008, 12:12 AM
Xeno avadibility *contains some ship locations* - by mjolnir - 02-18-2008, 07:07 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 07:25 PM
Xeno avadibility *contains some ship locations* - by pchwang - 02-18-2008, 07:37 PM
Xeno avadibility *contains some ship locations* - by legeonation - 02-18-2008, 07:48 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 08:31 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 08:45 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-18-2008, 08:49 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 08:51 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 08:55 PM
Xeno avadibility *contains some ship locations* - by Reverend Del - 02-18-2008, 09:00 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 10:35 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 10:36 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-18-2008, 10:39 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-19-2008, 03:43 PM
Xeno avadibility *contains some ship locations* - by Epholl - 02-19-2008, 03:46 PM
Xeno avadibility *contains some ship locations* - by LancerZero - 02-19-2008, 04:29 PM
Xeno avadibility *contains some ship locations* - by Yngen - 02-19-2008, 05:02 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 05:15 PM
Xeno avadibility *contains some ship locations* - by Reverend Del - 02-19-2008, 05:57 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 06:22 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-19-2008, 06:42 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 06:56 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-19-2008, 11:16 PM
Xeno avadibility *contains some ship locations* - by jammi - 02-20-2008, 01:57 AM

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