• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 152 153 154 155 156 … 547 Next »
Pirate Affiliation or Unlawfull Affiliation

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pirate Affiliation or Unlawfull Affiliation
Offline Karst
06-08-2013, 04:05 PM,
#3
Chariot of Light
Posts: 3,023
Threads: 218
Joined: Sep 2009

This has been discussed many times, with various opinions.

Personally, I'm against it for a number of reasons.

Firstly, it would be entirely pointless unless Pirate ID'd ships are forced to use it.
Otherwise, I'm sure most would simply continue to use freelancer IFF (or an unlawful faction IFF).
And forcing generic ID'd ships to display a certain IFF seems to go against the concept - that generics choose their affiliation.

Secondly, it's not realistic inrp - after all, Pirate ID'd ships are freelancers. The Pirate ID is separate from the Freelancer ID simply due to balance reasons, as an ID that could pirate at will while remaining neutral to lawful factions would be horribly overpowered.
In vanilla, you did not have this distinction (obviously).
This is really the very core of the entire game - that the eponymous Freelancers have a non-fixed affiliation that may change over time - including from lawful to unlawful.

Finally, about SRP ships: We already have a generic affiliation that's rephacked hostile to lawfuls - it's called Fugitive.

(06-08-2013, 04:01 PM)Trail Wrote: actually the only reason you see a lot of freelancer affiliated pirates is so that they can confuse lawful factions and so that people cant use the target next / closest enemy button / hotkey

Not true in the slightest. Some people just want to have pirates that are not affiliated with any particular faction - thus, freelancer IFF.

Aside from that, there are massive amounts of situations in which you might be forced to fight someone that's not red - a freelancer being pirated, being attacked by a mercenary, or simply some unlawful or semi-lawful faction your ID isn't rephacked hostile to (or the other way around).
Edit: Not to mention ships that display no IFF at all.

[Image: jWv1kDa.png]
Reply  


Messages In This Thread
Pirate Affiliation or Unlawfull Affiliation - by SnakeLancerHaven - 06-08-2013, 03:48 PM
RE: Pirate Affiliation or Unlawfull Affiliation - by Trail - 06-08-2013, 04:01 PM
RE: Pirate Affiliation or Unlawfull Affiliation - by Karst - 06-08-2013, 04:05 PM
RE: Pirate Affiliation or Unlawfull Affiliation - by Remilia Scarlet - 06-10-2013, 11:05 AM
RE: Pirate Affiliation or Unlawfull Affiliation - by Skorak - 06-11-2013, 12:25 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode