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Ship stats(turning, etc)

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Ship stats(turning, etc)
Offline belarusich
06-21-2013, 07:56 PM,
#8
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Posts: 955
Threads: 57
Joined: Dec 2012

(06-21-2013, 07:53 PM)Error Wrote: Ah, right. FLStat shows turn rates in radians per second, while the Wiki shows them in degrees per second.

91.67 degrees per second ≈ 89.76 degrees per second ≈ 1.6 radians per second.

The difference in turn rates between those two ships comes from the fact that FLStat doesn't tell you the whole story - the number that FLStat is giving you is just the horizontal turn rate, if I recall correctly. The turn rate shown on the Wiki is an average of both the vertical and horizontal turn rates for each ship, which causes the small differences between the turn rates of the Falchion and the Tiger Shark.

How to get proper stats from numbers in shiparch.ini?

http://i.imgur.com/kUwDiuk.jpg
more than 1 kill per minute in shooter is cheating now :\
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Messages In This Thread
Ship stats(turning, etc) - by belarusich - 06-21-2013, 06:29 PM
RE: Ship stats(turning, etc) - by SothaSil - 06-21-2013, 06:33 PM
RE: Ship stats(turning, etc) - by belarusich - 06-21-2013, 06:47 PM
RE: Ship stats(turning, etc) - by Error - 06-21-2013, 06:52 PM
RE: Ship stats(turning, etc) - by belarusich - 06-21-2013, 06:55 PM
RE: Ship stats(turning, etc) - by Yber - 06-22-2013, 05:36 PM
RE: Ship stats(turning, etc) - by belarusich - 06-22-2013, 11:08 PM
RE: Ship stats(turning, etc) - by belarusich - 06-21-2013, 07:04 PM
RE: Ship stats(turning, etc) - by Error - 06-21-2013, 07:53 PM
RE: Ship stats(turning, etc) - by belarusich - 06-21-2013, 07:56 PM
RE: Ship stats(turning, etc) - by P1vas - 06-22-2013, 02:14 PM
RE: Ship stats(turning, etc) - by belarusich - 06-22-2013, 02:20 PM
RE: Ship stats(turning, etc) - by Yber - 06-28-2013, 07:56 PM
RE: Ship stats(turning, etc) - by Sava - 06-28-2013, 08:09 PM
RE: Ship stats(turning, etc) - by Yber - 06-28-2013, 08:33 PM

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