Quote:This- it is simple and doable. I explained this 100 times already.
1:Base build Capital ship heavy gun that takes as much resource as 2 base cores.
2: Give it:
- short range
- slow speed
- no arc
- long projective life time
- very slow refire rate.
- one shot should cost 7m BS powercore
3.Give it enough DPS to kill level 4 base in 4-5 hours shooting. Note it cannot kill base alone or in team of 1-2 because of the gun platforms. At least 5-6 people team should be required to enable to gun base down that fast.
4.Make sure that the gun is lost if the battleship that mounts it dies.
5. The gun needs fuel to shot and I mean a LOT of fuel to successfully gun down a base.
6. So you got the full element of the siege including all types of ships both from defenders and attackers side. As result he base killing gun investment should cost as much time and should have the same risk and same benefits as base building.
My suggestion reposted since around 1 year time. I cannot find the original topic.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)