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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Beam guns

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Beam guns
Offline sajjukar
06-28-2013, 03:38 PM,
#11
Member
Posts: 397
Threads: 31
Joined: Jun 2008

You mean this ?

http://www.youtube.com/watch?v=MLG1JywpP0I

Also as a dev stated (longa go) it is not posible withought crashing the Freelancer engine,but it is posible to make the beam like in the video while the damage will be raw,like 1 constand damage and not every second.Even more powerfull games like the X Series have not managed to replicate a real deal beam weapon,exept the Khaak Kyon emmiters that cause HUDGE ammounts of lag while sustained (in this last weapon even the NPC's avoid continous fire and if you "the player" use the click and forget method you will quickly noticed you FPS goiing down)

http://www.youtube.com/watch?v=sogfBJCoG0U (middle of the video,purple lasers are the beam ones)
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Messages In This Thread
Beam guns - by Omicron - 06-28-2013, 01:25 PM
RE: Beam guns - by Zen_Mechanics - 06-28-2013, 02:18 PM
RE: Beam guns - by Kiith - 06-28-2013, 02:28 PM
RE: Beam guns - by JIVA - 06-28-2013, 02:30 PM
RE: Beam guns - by Omicron - 06-28-2013, 02:32 PM
RE: Beam guns - by Zen_Mechanics - 06-28-2013, 02:36 PM
RE: Beam guns - by Jinx - 06-28-2013, 02:38 PM
RE: Beam guns - by schlurbi - 06-28-2013, 03:01 PM
RE: Beam guns - by Narcotic - 06-28-2013, 03:21 PM
RE: Beam guns - by Govedo13 - 06-28-2013, 03:24 PM
RE: Beam guns - by sajjukar - 06-28-2013, 03:38 PM
RE: Beam guns - by SMGSterlin - 06-28-2013, 03:40 PM
RE: Beam guns - by kikatsu - 06-28-2013, 03:55 PM
RE: Beam guns - by Wicked Dane - 06-28-2013, 05:18 PM
RE: Beam guns - by Niander - 07-11-2013, 02:26 AM
RE: Beam guns - by Blackvertigo1 - 07-16-2013, 07:46 PM
RE: Beam guns - by SummerMcLovin - 07-16-2013, 07:48 PM
RE: Beam guns - by Blackvertigo1 - 07-16-2013, 08:07 PM
RE: Beam guns - by Bubba2x4 - 07-19-2013, 10:44 PM
RE: Beam guns - by Blackvertigo1 - 07-20-2013, 06:36 PM

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