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Why no snipers?

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Why no snipers?
Offline lIceColon
07-05-2013, 07:39 AM, (This post was last modified: 07-05-2013, 07:46 AM by lIceColon.)
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Posts: 878
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Joined: Feb 2013

(07-05-2013, 06:26 AM)Crossroads Wrote: Sniper will become insanely overpowered in FL due to autoaim feature. Remove the autoaim for sniper gun and I think it will be okay.
Call me a bad pewer, but autoaim has screwed me over numerous times when it targeted the missile insteqd of the ship behind it.

(07-05-2013, 07:06 AM)Miloslav Wrote:
(07-04-2013, 03:58 AM)Cris Wrote:
(07-03-2013, 06:47 PM)Spike Seadra Wrote: Civlians don't have any good guns

Yet.

Really? You want to tell me Flashpoints aren't good? Oh, god.

And I think we should stick to razors. (besides, buffing their projectile speed a bit could be cool)

Flashpoints cant kill anything better than a transport in a reasonable amount of time
And I've always thought razors wre more torpedo than cannon with (and especially) the slow speeds of gb and bomber razors.

Sinxe fl operates on therisatmosphere in space and we fly weird shapd airplanes physics, i thought the sniper should be more like real snipers -not very strong or powerful vs large ships but useful for helping your team mates take out specific equipment eg enemy turrets from a long distance after they've shut down the shields. Afterall snipers are generally more of a tactical unit, be silly for them to go head on (aside from the ridiculilous upgraded sniper rifle in fcbd) against caps unless they plan on being hull holepunchers for the next twenty years.

(great rp opputunity though- "this rogue here has been trying to destroy my bs with his sniper bloodhound for the past twenty years." he's too fast for my turrets, and every now and then he takes out one of my men but never does permanent damage t the ship, but he keeps the men on their toes and the atmosphere interesting)

No atmosphere? GTFO.
The propeller is the greatest invention of all time.
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Messages In This Thread
Why no snipers? - by lIceColon - 07-03-2013, 05:08 PM
RE: Why no snipers? - by Haste - 07-03-2013, 05:15 PM
RE: Why no snipers? - by Jack_Henderson - 07-03-2013, 05:49 PM
RE: Why no snipers? - by Lythrilux - 07-03-2013, 05:58 PM
RE: Why no snipers? - by Spike Seadra - 07-03-2013, 06:01 PM
RE: Why no snipers? - by Lythrilux - 07-03-2013, 06:10 PM
RE: Why no snipers? - by Spike Seadra - 07-03-2013, 06:47 PM
RE: Why no snipers? - by Haste - 07-03-2013, 10:55 PM
RE: Why no snipers? - by Hone - 07-03-2013, 10:42 PM
RE: Why no snipers? - by Sheaim - 07-03-2013, 11:48 PM
RE: Why no snipers? - by JayDee Kasane - 07-04-2013, 06:42 PM
RE: Why no snipers? - by Yber - 07-04-2013, 07:43 PM
RE: Why no snipers? - by Cris - 07-04-2013, 03:58 AM
RE: Why no snipers? - by Ivan - 07-05-2013, 07:06 AM
RE: Why no snipers? - by Knjaz - 07-04-2013, 06:26 PM
RE: Why no snipers? - by Narcotic - 07-04-2013, 06:51 PM
RE: Why no snipers? - by Calmodulin - 07-04-2013, 07:59 PM
RE: Why no snipers? - by sindroms - 07-04-2013, 08:04 PM
RE: Why no snipers? - by Sheaim - 07-04-2013, 08:15 PM
RE: Why no snipers? - by Tachyon - 07-04-2013, 08:18 PM
RE: Why no snipers? - by EisenSeele - 07-04-2013, 10:48 PM
RE: Why no snipers? - by pitockm - 07-04-2013, 11:18 PM
RE: Why no snipers? - by The Doctor - 07-05-2013, 05:44 AM
RE: Why no snipers? - by t0l - 07-05-2013, 05:55 AM
RE: Why no snipers? - by Crossroads - 07-05-2013, 06:26 AM
RE: Why no snipers? - by The Doctor - 07-05-2013, 06:28 AM
RE: Why no snipers? - by Crossroads - 07-05-2013, 06:41 AM
RE: Why no snipers? - by Remilia Scarlet - 07-05-2013, 07:23 AM
RE: Why no snipers? - by The Doctor - 07-05-2013, 07:25 AM
RE: Why no snipers? - by lIceColon - 07-05-2013, 07:39 AM
RE: Why no snipers? - by Yber - 07-05-2013, 09:40 AM
RE: Why no snipers? - by t0l - 07-05-2013, 09:42 AM
RE: Why no snipers? - by Curios - 07-05-2013, 10:01 AM
RE: Why no snipers? - by t0l - 07-05-2013, 10:19 AM
RE: Why no snipers? - by Blodo - 07-05-2013, 05:04 PM

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