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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Adjusting Discovery FL gameplay to make rules unneeded

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Adjusting Discovery FL gameplay to make rules unneeded
Offline Hannibal
07-14-2013, 11:02 PM, (This post was last modified: 07-14-2013, 11:05 PM by Hannibal.)
#5
Still a Pyromaniac
Posts: 875
Threads: 79
Joined: Oct 2012

i did think is a very good idea,even suggested in the past
i don't see any hard work required toward accomplish this by scripts or better in game consequences

while we're still at it i do think Forum RP should only be a reflection of In Game RP and not a different Fantasy World ruled by players who don't even plays on those factions

*maybe later add some sort of way of conquest based on points like:

-kills a faction tag owner of a system gets point toward itself or alliance[partially done]
-build/maintain/kill a base is also rewarded with points[partially done]
-activity in a system gets rewarded with points[partially done]
now here's the tricky part and why would this force factions/players to rp and consider when making decisions:

>you only can dock on neutral systems,allied systems
>having control over IFF/ID
>you only can use civs ship line or allied ship line

So..you actually need to RP/make alliance with other faction in order to maintain your own alive,not just sit on Lore and fill sanction in order to win[as i seen some recently,yes those zoners mess *facepalm*]


People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
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Messages In This Thread
Adjusting Discovery FL gameplay to make rules unneeded - by sindroms - 07-14-2013, 09:48 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Govedo13 - 07-14-2013, 09:50 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Kazinsal - 07-14-2013, 10:05 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Lythrilux - 07-14-2013, 10:08 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Hannibal - 07-14-2013, 11:02 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Madvillain - 07-14-2013, 11:13 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Croft - 07-14-2013, 11:26 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Luis - 07-14-2013, 11:27 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by JB357 - 07-14-2013, 11:45 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Luke. - 07-14-2013, 11:56 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Karst - 07-14-2013, 11:57 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by sindroms - 07-15-2013, 12:44 AM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Luke. - 07-15-2013, 12:54 AM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Swallow - 07-15-2013, 05:13 AM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Scumbag - 07-15-2013, 04:48 PM
RE: Adjusting Discovery FL gameplay to make rules unneeded - by Narcotic - 07-15-2013, 08:50 PM

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