Yes, that was what i had in mind, But a varient without ammo cost (similar to cuurrent capital and gb missles)
The intention of this ship is not to have a hammer blow more than a cruiser would, but more for support roles. Get a few of these ships parked a distance away and their sheer volume of fire would overwhelm a ship's flak defences.
The low damage is intentional, as sunslayers are quite a bit more manuverable than nova torps, and a Nova-level damage output i feel would be too overpowered on a powerplant of that size.
Therefore there are 2 options i see:
Making it USE ammo, but use existing bomber/fighter torp mounts in foward-only arcs.
NOT use ammo, and have a weaker but therefore more numerous barrage.
Both would require very little in the way of scripting other than designing a ship for the role (or several, for different leanings, IE unlawful, lawful, common grey area)
This ship is NOT meant to replace a cruiser in the same role, more give those who cannot use higher than a GB some long range firepower ability. The weakness of the ship in close would offset this.