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Gallic Junkers Info +Feedback

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Gallic Junkers Info +Feedback
Offline SummerMcLovin
07-22-2013, 02:25 AM,
#2
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

The write-up looks mostly good, but I'll bring up a few points I noticed.

As far as I know, the GJ were never dissolved as you've stated - "fell into disorganisation" might be a more accurate way to say it.
I'd say it was only after the revelation of Gallia to Sirius that they actually became privateers, before that it was 'just' spying and stealing designs - the gate/lane technology would be a valid part for "never becoming an Empire" though. They didn't have any significantly-sized transports to bring back any decent amount of ores, mostly information.
About the revelation to the unlawfuls, the Corse didn't particularly get on with them at any point (although as I said, it is very vague), the distrust would be from the Council and the spurning/burning would be from the Maquis. Kusari and Bretonia is good though.

Working for GMS against IMG and CR is great, and rivalry with the Sirian Junkers and UC works too.
For getting friendly with people, I doubt you'll ever get on well with Liberty so Rheinland is your best bet for the houses. Working with the Outcasts to bring in Cardamine and the Corsairs for Artifacts is nice. Omega ore from the Rheinland companies who try to undermine (pun intended) the IMG presence there is also cool.
Other options would be:
Gaians, who supposedly dislike the UC because they sold the location of Lewis to the GRN.
Mollys, who are fairly welcomed by Gallia these days - coop against Bretonia, and working in Leeds.
GMG, against the Hogosha who will dislike you as they do all Junkers.
GC/Rogues/Hackers, against Liberty and Kusari, plus Cardi connection.

The structure I'm not so sure about, since it is kind of complex and will be rather unused unless the faction becomes huge. It does remind me of the [UC]'s stuff, which from what I saw wasn't (able to be) used to its fullest extent. I wouldn't force people to join as a family given you do get drifters and loners joining up, but it could be encouraged to have a family/tribe to represent.

Last and definitely not least, I highly recommend you change your tag - anything over-complicated is only going to slow you down and annoy people (including your own members) over time. I'd suggest KGJ| or similar.

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
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Messages In This Thread
Gallic Junkers Info +Feedback - by KaiserDietz - 07-20-2013, 11:43 PM
RE: Kritarchy of Gallic Junkers Info +Feedback - by SummerMcLovin - 07-22-2013, 02:25 AM
RE: Kritarchy of Gallic Junkers Info +Feedback - by GrnRaptor - 07-22-2013, 02:30 AM
RE: Kritarchy of Gallic Junkers Info +Feedback - by Govedo13 - 07-27-2013, 08:48 AM
RE: Kritarchy of Gallic Junkers Info +Feedback - by KaiserDietz - 07-28-2013, 03:28 AM
RE: Kritarchy of Gallic Junkers Info +Feedback - by Hone - 08-13-2013, 04:22 AM
RE: Gallic Junkers Info +Feedback - by KaiserDietz - 08-25-2013, 10:40 PM
RE: Gallic Junkers Info +Feedback - by KaiserDietz - 11-26-2013, 05:03 PM
RE: Gallic Junkers Info +Feedback - by KaiserDietz - 12-22-2013, 06:11 PM
RE: Gallic Junkers Info +Feedback - by djordje_petrovic - 01-08-2014, 10:41 AM
RE: Gallic Junkers Info +Feedback - by Andre Satin - 01-08-2014, 11:13 AM

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