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  Discovery Gaming Community The Community Real Life Discussion
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Discovery for Star Citizen - What would you like to see?

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Discovery for Star Citizen - What would you like to see?
Offline Echo 7-7
08-20-2013, 05:20 AM,
#10
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Posts: 4,077
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Joined: Sep 2006

Your idea makes some assumptions which I do not believe are valid.

1) Demand for the replication/continuation of the Discovery mod in Star Citizen. While many people here are interested in the game, they are likely looking for something new, rather than a repetition of well-explored themes.

2) Willingness and ability of sufficient members of the community do the work actually required to develop the mod. Re-creating the ships and system of Discovery in the CryEngine would require a stupendous amount of time and skill, neither of which I am aware that people here have.


There are also some non-logistical, non-technical barriers to creating a Freelancer-based Discovery mod in Star Citizen.

1) Freelancer's copyright is owned by Microsoft, which means copying intellectual property from Freelancer might be illegal.

2) The concept of the Discovery mod can be primarily attributed to its original creator, Igiss, and it might be worth requesting his permission to port his work into Star Citizen.


(08-04-2013, 02:56 PM)Echo 7-7 Wrote: I'm not sure if we'd want to recreate Discovery as it is now on the Star Citizen engine. There's no doubt that some modding communities might spring up with work inspired by Freelancer, but I would think that a majority of the community would relish the opportunity to explore new territory. Concepts such as a parrallel universe, or alternate timeline, could help merge Freelancer-inspired themes with SC mechanics.

Quote:Because now is as good a time as ever.

I, for one, know that when Star Citizen is released, my interest will be focussed on playing on the main server. Perhaps, many years in the future, better mods may be more fully realised, in order to cater to demand for content and gameplay more diverse than what Cloud Imperium Games is offering. That would parallel the development of mods for Freelancer: in the early years, there were more mods than you could poke a stick at, but they were somewhat more crude and of fluctuating quality. As the years went on, interest in all but the best mods died out; for better or for worse, Discovery has stood the test of time. That's not to say there weren't other good mods out there, just that the most popular survived. I would hazard a guess that a similar pattern might emerge, so it may be better to wait until post-release to even consider the viability of a Discovery-inspired Star Citizen mod.

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Messages In This Thread
Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 12:00 AM
RE: Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 12:01 AM
RE: Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 12:01 AM
RE: Discovery for Star Citizen - What would you like to see? - by Govedo13 - 08-20-2013, 12:13 AM
RE: Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 01:02 AM
RE: Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 01:03 AM
RE: Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 02:19 AM
RE: Discovery for Star Citizen - What would you like to see? - by Challenger - 08-20-2013, 04:06 AM
RE: Discovery for Star Citizen - What would you like to see? - by VincentX - 08-20-2013, 04:40 AM
RE: Discovery for Star Citizen - What would you like to see? - by Echo 7-7 - 08-20-2013, 05:20 AM

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