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  Discovery Gaming Community The Community Real Life Discussion
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The most important aspects in a game

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The most important aspects in a game
DragonRider
09-05-2013, 10:02 PM,
#1
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Hello everybody.

I'd like to ask you a question. A question not too many of my "gamer" friends have been able to give a legitimate answer.

What do you think, personally, are the most important aspects in a video game?

For me those whould be immersion and control. I feel like these two are connected somehow. Let me try to explain. Key word being "try".

Immersion.... Boy this is hard to explain. Have you ever been in a tough situation in Discovery RP 24/7 with your role-play charicter? When you feel like that charicter. When you feel the weight of your decisions and their consequences. Things like that help me get immersed in the game, in the action. To forget for a moment that I am sitting on my deck, staring at my monitor. When you see other player in the server as RP charicter, not as gamers. That for me is immersion.

And the control part. The better control you have in the game, the more you feel In Control. Good control often helps to immerse you into the action. Lets take Freelancer for example. The complex controls here offer the player to fly the way he likes it.

Now don't get me wrong. A game may be missing good controls and fail to offer immersion, but it can still be good.

So what do you have to say on this matter?

PS: Please don't asnwer with a simple "fun" or similar. And if you realy want to, explain more.
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Messages In This Thread
The most important aspects in a game - by DragonRider - 09-05-2013, 10:02 PM
RE: The most important aspects in a game - by Luke. - 09-05-2013, 10:07 PM
RE: The most important aspects in a game - by Huhuh - 09-06-2013, 11:13 AM
RE: The most important aspects in a game - by sindroms - 09-06-2013, 11:20 AM
RE: The most important aspects in a game - by Kazinsal - 09-06-2013, 11:24 AM
RE: The most important aspects in a game - by Omicron - 09-06-2013, 12:27 PM
RE: The most important aspects in a game - by Johnathan Nox Carter - 09-06-2013, 01:37 PM

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