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Smuggling

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Smuggling
Offline Deeceem
09-07-2013, 03:12 PM, (This post was last modified: 09-07-2013, 03:19 PM by Deeceem.)
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Posts: 258
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Joined: Dec 2012

(09-07-2013, 02:29 PM)Seemo Wrote: ...but I've been thinking of getting a "Salvager" with FL ID...

May I ask why? O.o
I mean unless you are planning on getting a core nerf to 75% iirc.

Also, I'm not 100% sure, but I think junkers don't really "like" non-junkers flying a Salvager and consider it 'stolen' inrp if you aren't a junker or have some rp, since it is usually a ship which is given to each other within a family and not just to some random lancer without any rp background.
Making an almost Sirius wide quasi-unlawful faction - who you are likely to meet while you do smuggling runs - angry at you, doesn't seem like a clever idea. (Don't mind this point if you have some fancy rp going on, who actually "justifies" your lancer to have one or if you actually want the possibilty to run into problems regarding that)

I mean, unless you want that combo for some specific reason, which I am not able to grasp atm.

My suggestions from the top of my head:

Junker ID/IFF - Pirate Train, Pilgrim Liner or Salvager
Freelancer ID/IFF - Firefly, Border Worlds Transport or Prison Liner
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Messages In This Thread
Smuggling - by Wiz - 09-07-2013, 01:10 PM
RE: Smuggling - by Lonely_Ghost - 09-07-2013, 01:43 PM
RE: Smuggling - by Wiz - 09-07-2013, 02:29 PM
RE: Smuggling - by dirmaster0 - 09-07-2013, 02:45 PM
RE: Smuggling - by Trail - 09-07-2013, 02:55 PM
RE: Smuggling - by Laura C. - 09-07-2013, 03:50 PM
RE: Smuggling - by Deeceem - 09-07-2013, 03:12 PM
RE: Smuggling - by Wiz - 09-07-2013, 09:38 PM
RE: Smuggling - by Luke. - 09-07-2013, 08:49 PM
RE: Smuggling - by Highland Laddie - 09-07-2013, 10:54 PM
RE: Smuggling - by Papa Oomaumau - 09-08-2013, 12:07 AM
RE: Smuggling - by Wiz - 09-09-2013, 09:22 AM

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