• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 49 50 51 52 53 … 55 Next »
Suggestion on Capship changes

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Suggestion on Capship changes
Offline Jinx
03-02-2008, 10:27 AM,
#4
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

i think its up to opinions what a warship "should" do in a battle.

usually, they would have independent turrets firing on multiple targets to create some sort of curtain fire. sadly though, they cannot do that in freelancer, so they are "just fighters". strafing battleships ( or cruisers, destroyers ) is as OK as battleships flown like a fighter or battleships flying a straight line while being in turret mode.

what would really help a battleship is to set evasive manouvers ( autopilot ) while the player can concentrate on firing his turrets. i think you can make a ship fly in a circle while being in turretmode, but thats all that works.

others think that battleships could / should just sit there and broadside ( actually side to side ) each other, like ww2 battleships. - only too bad that battleships in Freelancer can hardly outrange their own size sometimes. - so its a little stupid when battleships sit like 500 meters from each other.

there are many hardcoded problems that make battleships and cruisers less realistic in terms of "how they should feel in a battle".

when i am flying, i like to accelerate to 90 and E-kill and then joust the enemy. - but that only works on some. - on other targets, one can just sit there and concentrate fully on hitting the other one. - if battleship fights happened at a range of like 3.000 ... evading with strafing or even flying evasive manouvers would basicly work to a certain extend, but ships are too easily, too quickly in very close range - and usually remain there.

when it comes to battlecruisers, - they are good at charging their targets. they can take down a battleships shields easily from very far away and damage their hull severely on the first pass ( provided they are not blown up ). then they should prolly pass the battleship and regen their shields for another joust..... too bad thats called shield running:P

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  


Messages In This Thread
Suggestion on Capship changes - by Stingray - 02-29-2008, 01:42 PM
Suggestion on Capship changes - by SimonBlack - 03-02-2008, 09:24 AM
Suggestion on Capship changes - by Robert.Fitzgerald - 03-02-2008, 09:35 AM
Suggestion on Capship changes - by Jinx - 03-02-2008, 10:27 AM
Suggestion on Capship changes - by Varyag - 03-20-2008, 09:06 PM
Suggestion on Capship changes - by Piers Arkan - 04-07-2008, 03:16 PM
Suggestion on Capship changes - by marauder - 04-07-2008, 03:28 PM
Suggestion on Capship changes - by Linkus - 04-07-2008, 10:53 PM
Suggestion on Capship changes - by Crunch - 04-08-2008, 12:40 AM
Suggestion on Capship changes - by Ghostrdr13 - 04-08-2008, 01:08 AM
Suggestion on Capship changes - by Boss - 04-08-2008, 02:15 AM
Suggestion on Capship changes - by AdamantineFist - 04-08-2008, 02:20 AM
Suggestion on Capship changes - by Ghostrdr13 - 04-08-2008, 02:35 AM
Suggestion on Capship changes - by AdamantineFist - 04-08-2008, 02:43 AM
Suggestion on Capship changes - by Ghostrdr13 - 04-08-2008, 02:50 AM
Suggestion on Capship changes - by Sand-Viper - 04-08-2008, 02:55 AM
Suggestion on Capship changes - by Ghostrdr13 - 04-08-2008, 02:57 AM
Suggestion on Capship changes - by AdamantineFist - 04-08-2008, 03:12 AM
Suggestion on Capship changes - by Unseelie - 04-08-2008, 03:16 AM
Suggestion on Capship changes - by sovereign - 04-08-2008, 05:16 AM
Suggestion on Capship changes - by Why? - 04-08-2008, 05:54 AM
Suggestion on Capship changes - by sovereign - 04-08-2008, 06:12 AM
Suggestion on Capship changes - by Why? - 04-08-2008, 07:59 AM
Suggestion on Capship changes - by Varyag - 04-08-2008, 04:46 PM
Suggestion on Capship changes - by sovereign - 04-09-2008, 04:18 PM
Suggestion on Capship changes - by Muleo - 04-10-2008, 06:57 PM
Suggestion on Capship changes - by sovereign - 04-11-2008, 05:30 AM
Suggestion on Capship changes - by Why? - 04-11-2008, 05:51 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode