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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery spin-off , add-onn/balance packages

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Discovery spin-off , add-onn/balance packages
Offline Govedo13
09-26-2013, 01:07 PM, (This post was last modified: 09-26-2013, 01:20 PM by Govedo13.)
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Posts: 4,663
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Joined: Jul 2009

(09-26-2013, 12:59 PM)evanz Wrote: most traders know the outcome when meeting a hostile,
Ok. What if the trader does not know the outcome?
What if the trader have the chance to fight back and win versus the pirate if he decides to travel with 2/3 less cargo?
What if the blue msg is not so easy to get but at the same time quite costly for the one that dies?

That is what I mean under dull gameplay where one can predict what would happen after scanning someone else.
The gameplay could be quite dynamic and quite different actually if small changes are implemented. I wont go in detail here because it is not the purpose of the topic, I would rather ask you what you ideally expect from pirate trader encounter?
- to win on 100% as pirate?
- to win on 100% as trader? (sadly 4.87 case)
- unknown result due to variety of factors:
- skill
- specific equipment- you decide to loose 2/3 of your cargo in order to risk getting POB guns( taking a lot of cargo, packing a lot of punch and lost if you die) or you invested in fuel using POB-made scanner that scans the pirate at 8k so you can run away before he catches you?
- system type- you manage to hide in the nebula near you or the rocks prevent the pirate to use capitals
- specific ship loadouts- you decided to mount your anti-gb shield but you get attacked by bomber?
- same story for the pirate/policeman etc..
I hope you catch my line of thoughts now, note that all of those is quite possible with the mod assets available now.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Messages In This Thread
Discovery spin-off , add-onn/balance packages - by Govedo13 - 09-26-2013, 12:36 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 12:47 PM
RE: Discovery spin-off , add-onn/balance packages - by Th3Nu773r - 09-26-2013, 07:36 PM
RE: Discovery spin-off balance package - by Govedo13 - 09-26-2013, 12:50 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 12:59 PM
RE: Discovery spin-off balance package - by Govedo13 - 09-26-2013, 01:07 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 01:06 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 01:17 PM
RE: Discovery spin-off balance package - by Govedo13 - 09-26-2013, 01:23 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 01:24 PM
RE: Discovery spin-off balance package - by Govedo13 - 09-26-2013, 01:29 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 01:33 PM
RE: Discovery spin-off balance package - by evanz - 09-26-2013, 01:37 PM
RE: Discovery spin-off , add-onn/balance packages - by Scumbag - 09-26-2013, 04:31 PM
RE: Discovery spin-off , add-onn/balance packages - by Jack_Henderson - 09-26-2013, 05:46 PM
RE: Discovery spin-off , add-onn/balance packages - by Govedo13 - 09-26-2013, 06:42 PM
RE: Discovery spin-off , add-onn/balance packages - by Jack_Henderson - 09-26-2013, 06:52 PM
RE: Discovery spin-off , add-onn/balance packages - by Coin - 09-26-2013, 07:45 PM
RE: Discovery spin-off , add-onn/balance packages - by SMGSterlin - 09-26-2013, 08:14 PM
RE: Discovery spin-off , add-onn/balance packages - by Veygaar - 09-26-2013, 09:06 PM
RE: Discovery spin-off , add-onn/balance packages - by Govedo13 - 09-26-2013, 09:32 PM

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