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A couple of notes about the event yesterday that we need to incorporate for the future.
1. Those Liberty Rogue NPCs threw things off, and zero Navy Defender NPCs were showing up where I expected them to around Willard. We should decide ahead of time to either have all players be hostile to all npcs by using CDs to achieve that, or just let whatever happens happen (and one side may end up getting owned by a random npc capship patrol). Or, we agree ahead of time to pause and move the fight away from the npcs.
2. We definately need a player nearby as a sentinel to warn off intruding players who want to join in. One of our Daggers was obliterated by a Battlecruiser that just waltzed in and started taking pot-shots with no warning whatsoever (it left after scoring that one kill). One of those indie caps sitting around NY ought to be drafted for this purpose.
I'm not sure how we should "score" that event. The Rhino was destroyed after it docked at Willard and launched again, and our last remaining fighter finally gave up trying to kill Matt Myers and just left at the end. Perhaps from an RP standpoint, both sides can claim victory for propaganda purposes?
LPI and Xeno next Sunday. Have fun!
Special thanks to Xing for supporting us on the spur of the moment with a much needed defector in a Defender.
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