• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Real Life Discussion
« Previous 1 … 53 54 55 56 57 … 246 Next »
Elite 4

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Elite 4
Offline Jinx
10-04-2013, 12:28 PM, (This post was last modified: 10-04-2013, 12:30 PM by Jinx.)
#11
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

just judging by history - david braben has a history of achieving his vision of a game - if necesssary alone and at his own cost. - he made elite by himself and frontier, too - or with just a few ppl. - both games were huge for their time and also revolutionary.

elite had several galaxies with well over 6000 systems, dozens of ships and upgrade systems on a machine like the C64 - along with excellent graphics and gameplay for the time.

frontier, while not a popular game because it was more realistic than playable, had planerary landing, a vast universe, player build stations, mining operations and an innovative jumpsystem concept and all in all much more than even the X universe ... but a decade earlier.

dangerous is supposed to offer a balance between graphical fidelity and gameplay. from earlier videos he aims it to allow gameplay as even a single person ( fighterpilot or even a stowaway on another players ship ( or saboteur )) - and capital ship crews with a greatly different control concept.

what sets SC and dangerous apart for me is that braben has a better schedule and business plan than roberts. he also does not focus so much on useless stuff that catapults the system requirements for a fast paced game upwards - but tries to keep the game playable for mid ranged computers.

one of the biggest differences is probably that SC is similar to freelancer in terms of controls - more a 1st person shooter in space with strafing and twitch reflexes, while elite dangerous is slower paced - more like freespace, i-war or well.. elite.

in terms of video diaries, elite dangerous appears to eat a lot less money and is already more advanced in its developement stage. - but for the graphics junkies, it does of course not look as great. Elite ships are traditionally much more geometric and not something to look at ( not as much as like X or SC )

but i am biased in that regard - i like braben much more than roberts as a developer and also his art design and gamedesign.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  


Messages In This Thread
Elite 4 - by Thargoid - 10-04-2013, 03:31 AM
RE: Elite 4 - by Ursus - 10-04-2013, 03:46 AM
RE: Elite 4 - by Tankman - 10-04-2013, 04:14 AM
RE: Elite 4 - by Durandal - 10-04-2013, 07:35 AM
RE: Elite 4 - by Tankman - 10-04-2013, 07:45 AM
RE: Elite 4 - by Narcotic - 10-04-2013, 04:52 AM
RE: Elite 4 - by SMGSterlin - 10-04-2013, 07:42 AM
RE: Elite 4 - by Durandal - 10-04-2013, 07:47 AM
RE: Elite 4 - by Tankman - 10-04-2013, 07:53 AM
RE: Elite 4 - by Durandal - 10-04-2013, 08:00 AM
RE: Elite 4 - by Jinx - 10-04-2013, 12:28 PM
RE: Elite 4 - by mayu20 - 10-04-2013, 12:41 PM
RE: Elite 4 - by Murcielago - 10-04-2013, 02:10 PM
RE: Elite 4 - by ophidian - 10-04-2013, 11:00 PM
RE: Elite 4 - by Monk - 10-07-2014, 04:27 PM
RE: Elite 4 - by Ortog - 10-07-2014, 05:49 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode