there are actually ways to make bombers to only destroy "subsystems" - without actually exploding the capships ( or at LOT harder )
but the problem is you ( as in you, the community ) - the community WANTS blue messages - and bomber players will simply be unsatisfied when all they will get is an enemy that can go back for repairs ( no matter how much it will cost or how inconvenient it is )
from a modelling pov - there are concepts that can be done ( takes quite some efford though ) to make capital ships consist of multiple differently hitpointed and armored layers.
bombers could render a capital ship entirely useless - weaponless even maybe shieldless - only able to drag itself to a nearby friendly base.
considering the attitude of "winning at all costs" however - i daresay they would then start to obstruct the capital ship in even retreating - by spinning it around ( nothing we can do about that other than making snubs instantly explode when they ram into massive stuff - and we know that snub players do not want that )
on the subject of SNACs though. - i partly agree that now we have nova torps that are supposed to WORK - the SNAC is a relic of the past.
we ( dev team back then ) only made the nova and supernova cannon BECAUSE we could not get a REAL torpedo to work vs. caps - and we promised to remove it when we managed exactly that. - but that is a long time ago - and i daresay - bomber dedicated players will ragequit when we actually fulfilled that promise.
that had been a discussion before 3.83 when we only had the taidan ( gmg ) and bergelmir ( which was then the generic rheinland bomber ) and NO other faction had bombers at all - but VHF were able to fire the nova...
All of that please. Especially
Quote:snubs instantly explode when they ram into massive stuff