I think the targeted audiance we should focus is above 18 years old. People got used to GTA 4, Crysis 1-2, Battlefied, and other eye candy graphics. And let's face it: Freelancer is not eye candy compared to last 5 years games. It was when it was released and even then there were better graphics game. What I am trying to say is that SystemsFailing is right. We can't bring just anyone. Well, we can but they won't stay anyway. We need games that likes a game for its story and gameplay, not high end graphics and 24/7 action like a shooter or action/adventure games nowdays do. Freelancer Discovery is not a casual game whatever any of you say it is. It takes hours only to get your first better ship. Another hours to find a better trade route. And another countless hours to focus on RP and community RP. Freelancer is dieing but not because it has grown boring, but because players that enjoy a good game and has a lot of free time are almost as dead as soon to be Freelancer.