Caps would be able to kill 10 bombers if the server population was higher and if the server was more stable, ie. if you could meet more than 10 bombers at a time with your cap, and if you don't crash the server when you start killing each other.
Thus, 3 bombers were made capable of destroying a whole battleship. This is Disco, not Eve. All people who don't like Disco are free to leave and play Eve.
I do, however, think that fighters should be able to bring bombers down faster. It's not so hard now, when those OP missiles are available, but it is still hard and too slow. I'd like all bombers resized to the scale of the current Waran.
(10-09-2013, 10:51 AM)Knjaz Wrote: For a capship to be made noticeably more efficient than other ship classes it should be given higher maintenance costs, not given to official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
This is a game, not a war. Games are made to be fun, something what wars aren't and never will be. Don't make it a war.