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Admin Notice: Community Rules Updated

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Admin Notice: Community Rules Updated
Offline aerelm
10-16-2013, 07:45 AM,
#17
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Posts: 5,265
Threads: 522
Joined: Oct 2009

(10-15-2013, 12:28 PM)Fyodor Wrote: Would be easier to read if you made the numbering bold and underlined or another color like this 3.1

For the recruit ID thing, very few people actually set up their ships or do missions to set up while they are below level 29. So maybe you should protect people if they are below level 29 OR if they have a recruit ID regardless of level.

Thank you for your suggestions. Both have been implemented.

(10-15-2013, 03:19 PM)Just.Dave Wrote: 3.4 Fleeing from combat and then docking at a station or planet while you are in range of the ship you were fighting counts as PvP death. Transports and freighters are exempt from this rule.

Wounding does this imply to Repair ships and "battle" freighters e.g grizzle, Camara and Pelican that are use as cheap gunboats.

Good point. Reworded to "trade vessels" to remove that confusion. This means if transports or freighters take an offensive role in an engagement (Repair ships, piracy, battlefreighters, etc) they're not exempt from this rule, and it only applies to them if the described scenario happens while they're trading.

(10-15-2013, 05:00 PM)AlphaWolf215 Wrote:
Quote:Allowed ships -> Fighters, freighters, transports, gunboats

I must ask, the ID that allows battleships and such, is this saved for an official faction, SRP, or gone completely. If the last option, how can we get the HF Cruiser and Battleship if we was to set up a HF faction?

Right now the only option for an indie HF cap is through SRPs. Alternatively, you can make a HF group, go for official status, and if your request is approved you can request your own ID with cap access.

(10-15-2013, 05:10 PM)TheUnforgiven Wrote: I think my main point is, what's the point of showing a faction IFF, and being treated as that, when you may not necessarily need to ACT like that since you may not be flying the corresponding ID.

Faction IDs rephack their own IFF to +1. Only generic IDs allow flying with no IFF.

(10-15-2013, 06:40 PM)Thyrzul Wrote: I'd like to ask you whether do you intend to review the Faction Creation Rules. I believe that would need a renewal as well. And I haven't really seen Official Faction Rule 4. being enforced at all at any point during my so far over 2 years stay on Disco.

Faction creation rules are also being worked on along with faction rules.

As for faction rule 4, off the top of my head... It happened to [LN] and MM~ a couple of times back in 85, also to SCRA| if my memory's not failing me. But yea... That rule's not used that often.

(10-16-2013, 06:58 AM)Knucklehead Wrote: How does the game determine what the appropriate refresh rate is, anyway?

It matches the refresh rate of your own screen. Disabling vSync on it's own is not considered cheating, however, if you want to do that you'll have to use an external program like Dxtory to limit your maximum framerate and make sure it doesn't go above 160. Setting the max fps to 120 is always the safest bet.
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Messages In This Thread
Admin Notice: Community Rules Updated - by aerelm - 10-15-2013, 11:59 AM
RE: Admin Notice: Community Rules Updated - by aerelm - 10-15-2013, 12:00 PM
RE: Admin Notice: Community Rules Updated - by Mercarryn - 10-15-2013, 12:17 PM
RE: Admin Notice: Community Rules Updated - by aerelm - 10-15-2013, 12:22 PM
RE: Admin Notice: Community Rules Updated - by Fyodor - 10-15-2013, 12:28 PM
RE: Admin Notice: Community Rules Updated - by aerelm - 10-16-2013, 07:45 AM
RE: Admin Notice: Community Rules Updated - by Eduard - 10-16-2013, 04:35 PM
RE: Admin Notice: Community Rules Updated - by Knucklehead - 10-16-2013, 06:05 PM
RE: Admin Notice: Community Rules Updated - by Lonely Werewolf - 10-15-2013, 03:06 PM
RE: Admin Notice: Community Rules Updated - by belarusich - 10-15-2013, 08:14 PM
RE: Admin Notice: Community Rules Updated - by Just.Dave - 10-15-2013, 03:19 PM
RE: Admin Notice: Community Rules Updated - by AlphaWolf215 - 10-15-2013, 05:00 PM
RE: Admin Notice: Community Rules Updated - by Binski - 10-15-2013, 05:10 PM
RE: Admin Notice: Community Rules Updated - by Cælumaresh - 10-16-2013, 04:52 PM
RE: Admin Notice: Community Rules Updated - by Switchback - 10-15-2013, 05:56 PM
RE: Admin Notice: Community Rules Updated - by Nerva - 10-15-2013, 06:25 PM
RE: Admin Notice: Community Rules Updated - by Knucklehead - 10-16-2013, 06:58 AM
RE: Admin Notice: Community Rules Updated - by Govedo13 - 10-15-2013, 05:57 PM
RE: Admin Notice: Community Rules Updated - by Thyrzul - 10-15-2013, 06:40 PM
RE: Admin Notice: Community Rules Updated - by Echo 7-7 - 10-16-2013, 01:18 AM
RE: Admin Notice: Community Rules Updated - by Duvelske - 10-16-2013, 07:53 AM
RE: Admin Notice: Community Rules Updated - by Xoria - 10-17-2013, 06:06 PM
RE: Admin Notice: Community Rules Updated - by Coin - 10-17-2013, 08:05 PM
RE: Admin Notice: Community Rules Updated - by Fluffyball - 10-19-2013, 08:57 PM
RE: Admin Notice: Community Rules Updated - by Echo 7-7 - 10-20-2013, 01:51 AM
RE: Admin Notice: Community Rules Updated - by Fluffyball - 10-20-2013, 10:59 AM

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