(10-24-2013, 02:14 PM)Omicega Wrote: I really don't think this will help our problem at all. Making GRN the go-to PvP faction by virtue of cheap toys sounds to me like a great way to turn Magellan into a second Connecticut.
The issue, as I see it, is that there's just enough enough factions on the GRN side of every skirmish. Some factions are bigger than others, sure, but I think the only way numbers are going to be balanced is if the number of factions on each size becomes more or less equal. You can't hope to inflate GRN's in-game presence to match it's iRP size; it won't work.
I have no idea why this proposed "solution" to all GRN and Gallia's woes is being lauded as a simple and easy fix. The idea is poor at best, and here's why.
Money is not the issue, and even if it was, I wouldn't want it made less of an issue because of the real problem: lack of interest. You're going to make GRN into the go-to PvP faction for new/inexperienced players. Easy and cheap toys for pew-pew will draw exactly the wrong sort of crowd for what's meant to be a primarily roleplay environment, especially if price reductions for capital ships come into the equation.
There just aren't enough people interested in playing as Gallic Royal Navy. That's the problem right there; there is an insufficient in-game representation of Gallia's in-roleplay strength because not a lot of people want to play as them from a roleplay perspective.
(10-24-2013, 08:44 AM)Thexare Wrote: Fact is, it makes sense for almost everyone to hate Gallia. Twisting existing factions into supporting them would be... unpleasant.
This is the kind of attitude that promotes the binary sort of thinking which is burrowing itself into diplomacy lists across the whole server. There's more than one way to skin a cat, and you don't have to be shooting at the Royal Navy to be undermining their efforts.
I feel like a broken and irritated record going over all this again, though.