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Temporaily Destroy Permanent Bases

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Temporaily Destroy Permanent Bases
Offline Binski
10-24-2013, 11:21 PM,
#1
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

So here it is, just had this idea. I'm sure similar has been suggested in the past;

A day is chosen for an rp battle event.

A base is chosen to be assaulted.

Time frame selected that during which, the base becomes destroyable.

The battle ensues. Easy consequences, if destroyed, the base will stay removed for 1 week. This time will be allowed for a 'reconstruction' period whereas at the end of the week, the base reappears (same configuration, go figure? but perfectly ok)

Another choice is made for another base the next week, and so on.

That way during the chosen day, there will be an ongoing siege. But make it realistically destroyable, no repairs possible, just needs to last the most of the day. Odds are it wont, and thats the point, to at least make the siege happen.

Then if its gone for a week, its like the environment and the area changes a bit due to the changing tides of war. We all know that npc everything never changes except with new mods, but perhaps these small changes will allow for some good stories surrounding the sieges, and yes, may anger those who use those bases. Let them inrp their revenge.

How to choose bases? something like an srp request? probably easier if the admins choose at random and base around recent events.

Wink

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Messages In This Thread
Temporaily Destroy Permanent Bases - by Binski - 10-24-2013, 11:21 PM
RE: Temporaily Destroy Permanent Bases - by djordje_petrovic - 10-24-2013, 11:45 PM
RE: Temporaily Destroy Permanent Bases - by Scumbag - 10-24-2013, 11:56 PM
RE: Temporaily Destroy Permanent Bases - by evanz - 10-24-2013, 11:57 PM
RE: Temporaily Destroy Permanent Bases - by Binski - 10-25-2013, 12:31 AM
RE: Temporaily Destroy Permanent Bases - by AeternusDoleo - 10-25-2013, 07:40 AM
RE: Temporaily Destroy Permanent Bases - by Coin - 10-25-2013, 08:01 AM

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