However I myself and many others were repeating this since forever that NPCs are the decoration not the gameplay element. We're here to deal with players not with NPCs. However my view on this is extended not to just nerfing NPCs but to also nerf all stationary weaponry to the point it have no impact on gameplay.
NPCs can be given a armor mult which'll give them some time to live.
Their guns must be dealing close to no damage.
They should not have bots or bats on board so shooting them down to take regens issue is removed.
Not more then 2 encounters spawning at a time.
Not more then 3 ships per encounter. (BS + 2 Cruisers, VHF + 2 HFs, HF + 2 LFs, Transport + 2 Fighters, Freighter + 2 fighters, etc)
NPC capital ships must follow this trend. Strong hitpoints but crap cosmetic guns.
Crap cosmetic guns must apply to the stationed objects as well.
P.S. But devs NEVER listen to anything said on forum. At least since I'm playing here I can't count a SINGLE idea that was discussed on forum that was implemented into the game, EVER.
So good luck with this because usually all what is said is rounded down in the game.