The only problem with the npcs, that they have infinite powercore.
Actually, I never understand why everyone said that img npcs were overpowered.. Back in those days, I was just sitting in my indie oc, waited near Java, and shoot npc patrols.
I can still out-TS a bs with a cruiser.
Still shoot down cruisers with razorboats, and nova/snac heavybombers.
When 4.87 came out, and when I saw that they buffed the npcs, I was happy.
I pretty suck at snub pvp (I could be better, just some fps issue), but cap pvp is my strenght. So when they buffed npcs, I just launched, and enjoyed a little challenging PvE.
I know, I know, this is mostly RP server, not pvp oriented. Npc should serve no purpose, but imo.. Just delete some useless systems, and there we go, players meet others more frequently. Then we can nerf the npcs.
Just imagine if the devs delete npc patrols. Trading is going to be boring, sitting hours next to lanes, and really unbalanced fights.
Or, we can just make one, or maybe two ooRP npc challenge systems, just like in the Underverse. One lawful for unlawfuls, and an unlawful for lawfuls. Kinda like guard systems, just more powerful npcs.
Right now, I love the new npcs, seeing outcasts dromedaries near Barrier Gate, Gladiator, and the new sair freighter escorting each other, and so on.
Feel free to burn my post down, I'm just writing down my ideas.