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  Discovery Gaming Community The Community Real Life Discussion
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Time of Freelancer universe

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Time of Freelancer universe
Offline Agmen of Eladesor
11-07-2013, 02:25 PM,
#2
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

Let's make sure we're understanding this.

You're talking about that there was a discussion that things that are, quite obviously time compressed in the game, would (if they were more than pixels in a game) take much longer in a 'real life' type setting, right?

That should be one of those things that should be perfectly obvious. Now, if you're trying to figure out HOW long those things are - traversing an entire solar system via trade lanes - that's another story. Especially since the minor detail that nothing in Disco (or Freelancer) actually ORBITS anything like it does in real life.

Perfect example - Mars could be as close as 35 million miles to Earth, or as far as away as 250 million miles. So the journey would vary between 3 minutes and 22 minutes. (Rough numbers just for discussion.)



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Messages In This Thread
Time of Freelancer universe - by Timmy - 11-07-2013, 11:54 AM
RE: Time of Freelancer universe - by Agmen of Eladesor - 11-07-2013, 02:25 PM
RE: Time of Freelancer universe - by Timmy - 11-07-2013, 04:00 PM
RE: Time of Freelancer universe - by Highland Laddie - 11-07-2013, 04:25 PM
RE: Time of Freelancer universe - by Timmy - 11-07-2013, 05:23 PM
RE: Time of Freelancer universe - by Omicron - 11-07-2013, 07:50 PM
RE: Time of Freelancer universe - by KAWISH-ALI - 11-07-2013, 07:54 PM

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