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  Discovery Gaming Community The Community Real Life Discussion
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Idea for a Freelancer-like mod/game

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Idea for a Freelancer-like mod/game
Offline lIceColon
11-14-2013, 05:24 AM,
#1
Member
Posts: 878
Threads: 89
Joined: Feb 2013

Why we are on Disco:
-RP
-Vehicular oriented space sandbox

I have an idea for an arma mod (or a game) in the spirit of Freelancer

Basically, the premise is a huge open world full of nothing, with an emphasis on vehicular sandbox in a waterworld/ space-like enviornment (and a slight touch of realism)

ArmA 2 is so power hungry and only has a 225km^2 map (and a crap rendering distance) because of all the polys and detailed scenery - but what if the map were just a wide, open sea with several assorted bases such as aircraft carriers and small islands etc. then we could have insanely large maps covering the scale of Freelancer (ala maybe 1000 km in radius- is it even possible?)

People would own anything from RL boats to tanker ships to helis to WWI fighters to jets to jet packs, perhaps imported ships from disco (even cars if we have a giant low poly mainland), trade commodities, pirate, do missions etc. And much more, if we add in a factor of people with guns, making exciting encounters such as actually arresting a person possible.

but in a sort-of realistic environment, which we could even fit into disco lore as one of the planets if we wanted to. And with integrated voice chat feature such as ArmA's, RP will be much, much more fluid.

I know SC is coming up, but tbh it's not 100% my idea of fun. And I know that if this mod or game is made, it would be awesome.

Unfortunately I don't know how to mod ArmA, but I imagine a concept demo would be low poly, a huge map of water with several assorted bases, and parked vehicles near spawn points. It would be awesome if anyone could point me towards resources to do so- my only map editor experience is limited to starcraft and Age of Empires.

No atmosphere? GTFO.
The propeller is the greatest invention of all time.
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Messages In This Thread
Idea for a Freelancer-like mod/game - by lIceColon - 11-14-2013, 05:24 AM
RE: Idea for a Freelancer-like mod/game - by Lyderies - 11-14-2013, 06:42 AM
RE: Idea for a Freelancer-like mod/game - by lIceColon - 11-14-2013, 06:47 AM
RE: Idea for a Freelancer-like mod/game - by Veygaar - 11-14-2013, 07:04 AM
RE: Idea for a Freelancer-like mod/game - by Rodnas - 11-18-2013, 07:43 PM

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