(11-16-2013, 08:58 PM)sindroms Wrote: Dude, this crap has been happening for the last two years and it was mentioned a few times already. Same with the lanes being down and people, when they jump into the system from the gate next to them, being able to take them without you having the chance to take them out.
I am very glad about the new ships, useless buffer systems and cap missiles getting popped, so that crusiers can solo BSs without effort, but damnit, there was a list with game flaws we had.
Wow, I remember trying to halt illegal cargo shipments and them zooming through a good 12 seconds before they visually got to the gate but that was over a year ago.
Someone said it's all about lag. The player 1's action on the environment
The Server responding on the game to the trade lane disruption
the player 2's time delay where they hit F3 and already started the sequence to the TL
The Server responding back to Player 2 the Lane is green due to lag from player 1's connection.
Timing issue where the server thinks either the lane is back up, or the sequence to start the lane happened before the disruption.
Yea, wrap your mind around that and scream. Seems the decorations are up, but no one put water in the tree still.
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.