• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 27 28 29 30 31 … 46 Next »
Admin Notice: Santa brought the IDs back

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Admin Notice: Santa brought the IDs back
Offline Binski
12-12-2013, 06:07 PM,
#12
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

Well I ironically got used to the oorp way of doing things. However I sort of set up a couple characters to see exactly how this would work. In the end, I won't change much of what I do. It just means, as example, on an unlawful character like a freelance pirate, or freelance junker, once you get within cargo scanning range you know who you're dealing with rp wise in more detail. Right now on my freelancer IFF Junker ID'd guy i can pirate in my approved zone as a freelancer, but don't actually need to RP as a junker, I can just rp as a dirty freelancer. I'll still for the most part do that but now when ships notice the ID and say 'oh hey yer a junker' i'll just roll with it instead of 'junker? where? did I mention the junkers?' etc etc etc...It only matters within 3000 m for the most part people.

And it doesnt change much for you pirates out there who think it will be advertising you stance. Most times you wouldnt be able to just hide in plain sight. Most people you attack can call you a pirate after that anyways. So if it makes it harder for you to pass through lawful areas as a freelancer pirate, that's just a little drawvback. It means in your pirate ship, act like a pirate, and avoid authorities and highly populated areas.

I think this will help RP as the ID's will now be a guaranteed plot accelerator. No hiding your actions behind IFF, and it will allow people to search for 'imposters' like IFF'd guys not carrying the right ID. If someone acts like an IMG they will be able to inrp be confirmed as an operating member of IMG. I suppose at this point all we can do is see how it goes!

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
############### The Book of Piracy (Piracy Tutorial) ###############
############### Binski Alamo (Youtube Channel) ###############
Reply  


Messages In This Thread
Admin Notice: Santa brought the IDs back - by aerelm - 12-12-2013, 03:55 PM
RE: Admin Notice: Santa brought the IDs back - by aerelm - 12-12-2013, 03:57 PM
RE: Admin Notice: Santa brought the IDs back - by Blodwyn O'Driscoll - 12-13-2013, 10:27 AM
RE: Admin Notice: Santa brought the IDs back - by Coin - 12-12-2013, 03:58 PM
RE: Admin Notice: Santa brought the IDs back - by Freeroamer - 12-12-2013, 04:05 PM
RE: Admin Notice: Santa brought the IDs back - by kikatsu - 12-12-2013, 04:55 PM
RE: Admin Notice: Santa brought the IDs back - by Trogdor - 12-12-2013, 09:39 PM
RE: Admin Notice: Santa brought the IDs back - by Lythrilux - 12-12-2013, 04:58 PM
RE: Admin Notice: Santa brought the IDs back - by sindroms - 12-12-2013, 05:03 PM
RE: Admin Notice: Santa brought the IDs back - by evanz - 12-12-2013, 05:27 PM
RE: Admin Notice: Santa brought the IDs back - by LegendOfTheWolf - 12-12-2013, 05:40 PM
RE: Admin Notice: Santa brought the IDs back - by Krmloo - 12-12-2013, 05:43 PM
RE: Admin Notice: Santa brought the IDs back - by Core_One - 12-12-2013, 06:04 PM
RE: Admin Notice: Santa brought the IDs back - by Binski - 12-12-2013, 06:07 PM
RE: Admin Notice: Santa brought the IDs back - by Ursus - 12-12-2013, 06:27 PM
RE: Admin Notice: Santa brought the IDs back - by Aphil - 12-12-2013, 07:21 PM
RE: Admin Notice: Santa brought the IDs back - by Lobster - 12-12-2013, 07:54 PM
RE: Admin Notice: Santa brought the IDs back - by Core_One - 12-12-2013, 08:07 PM
RE: Admin Notice: Santa brought the IDs back - by Lythrilux - 12-12-2013, 08:18 PM
RE: Admin Notice: Santa brought the IDs back - by Binski - 12-12-2013, 08:48 PM
RE: Admin Notice: Santa brought the IDs back - by Omicron - 12-12-2013, 08:37 PM
RE: Admin Notice: Santa brought the IDs back - by Machelvanius - 12-12-2013, 09:42 PM
RE: Admin Notice: Santa brought the IDs back - by roadrunner - 12-13-2013, 01:11 AM
RE: Admin Notice: Santa brought the IDs back - by Binski - 12-13-2013, 01:41 AM
RE: Admin Notice: Santa brought the IDs back - by Wraga - 12-13-2013, 12:15 AM
RE: Admin Notice: Santa brought the IDs back - by AshHill07 - 12-13-2013, 12:48 AM
RE: Admin Notice: Santa brought the IDs back - by Ursus - 12-13-2013, 04:56 AM
RE: Admin Notice: Santa brought the IDs back - by Wraga - 12-13-2013, 05:51 AM
RE: Admin Notice: Santa brought the IDs back - by Kazinsal - 12-13-2013, 05:54 AM
RE: Admin Notice: Santa brought the IDs back - by Binski - 12-13-2013, 01:31 AM
RE: Admin Notice: Santa brought the IDs back - by Zayne Carrick - 12-13-2013, 08:47 AM
RE: Admin Notice: Santa brought the IDs back - by Kazinsal - 12-13-2013, 09:46 AM
RE: Admin Notice: Santa brought the IDs back - by Elmothehorse - 12-13-2013, 10:31 AM
RE: Admin Notice: Santa brought the IDs back - by Xelon - 12-13-2013, 10:40 AM
RE: Admin Notice: Santa brought the IDs back - by Caelumaresh - 12-13-2013, 10:41 AM
RE: Admin Notice: Santa brought the IDs back - by Elmothehorse - 12-13-2013, 10:48 AM
RE: Admin Notice: Santa brought the IDs back - by Luke. - 12-13-2013, 03:02 PM
RE: Admin Notice: Santa brought the IDs back - by DivineKiller - 12-15-2013, 01:26 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode