(12-15-2013, 05:51 PM)Garrett_Jax Wrote: That scenario always annoys me, where a trader/miner would rather die than give the pirate his demand. Makes me want to institute the 2hr rule for traders as well, but I'm unsure if that would even help the situation.
Eh...There is already no exception for traders to that rule anymore, only exception is, that IF they can get away and dock, they don't have a PvP death.
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3.2 A player who was killed during a PvP fight in any form, must not enter the system where the fight took place or re-engage the attacker(s) for 2 hours from the time of their destruction, or until this/these ship(s) leave(s) the game.
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3.4 Fleeing from combat and then docking at a station or planet while you are in range of the ship you were fighting counts as PvP death. Trade vessels are exempt from this rule.