(01-04-2014, 09:30 AM)McNeo Wrote: What can a faction based around combat offer recruits that an unofficial faction or being a true independent player can't?
You can offer to teach them PVP, to improve their K/D ratio. To fight more skilled opponents in a more organized manner, teach them to operate specialized gear in groups and useful group tactics. Teach them not to die all the time, if that is what they feel like they are doing - a lot of players complain about that. If your PVP faction has access to caps, you could recruit good capital ship commanders and offer prospective members the chance to fly in a skilled fleet under proper command - you can't operate (most) caps effectively alone so there's an advantage. Heck, I would join this faction...
You could close Conneticut to make the training aspect even more of an asset for factions.