(01-05-2014, 07:50 AM)Remilia Scarlet Wrote: Now let's see. Treewyrm pushed out an interesting idea thro. So let's take POBs away from anyone and reward the possibility of building one to the official factions only with following limitations
Uh, nope, what I meant was that specialized upgrades, based on faction profile, i.e. navies get military/research base upgrade paths, mining corporations get miner/refinery upgrade paths, trading factions get upgrade path with benefits related to trading I suppose. And a generic base would be still available to everyone.
edit: as to what difference to be between them? Well, for example it's just military type can have advanced weapon platforms as well as rather thick armor. A mining base could be placed in mining field and provide say automatic harvesting at a certain rate, but wouldn't have any significant military class defenses. Refineries act as processing facilities: dump in one type of raw mineral and receive a product commodity item which would sell for larger profit margin than if you'd just sell raw materials instead. Research base could be focusing on producing advanced equipment, i.e. cloaks and jumpdrives, probably some other interesting tech too. Trade outpost could store large amount of commodities, probably also generating them at a certain rate, and based on what commodities are available at NPC bases around. Just a few ideas I could think of about POBs.