A very good well though out post Jinx my compliments.
I didn't read all the posts, only the first one so if this has been mentioned, my bad.
My ideas on this are.. as for the factions having more power, I don't care either way, what ever make everyone happy.
Your "C" point... I couldn't agree more, I'll be honest, If I cant fly what I want in a faction, I simply will not join, many cases Ive PMed first to see if I could use the ship I possessed and was told no, so I remained a indie.
The problem with factions with the pyramid system, is there boring for anyone not at the top... and in most cases, the leader and other members that are at the top are not going anywhere, so those levels are pointless to a normal player. Many of the factions restrict caps and many of the fun ships to play for themselves at the top or it takes a LONG time to ever gain the ability to fly what you want.
Many Faction leaders will never willingly give up that power to have the best ships in the faction, which to me at least, makes them irreverent to how I like to play. To make them less stagnate, a vote of existing members should (say every month or so) vote for a new leader, that would at least shake things up, and would be allot funner for players that don't have a chance in hell of ever being in the top tiers.
Though you hit on this, I think that if a player wants to fly a ship they want, say a cruiser for example, they should have say a VHF and Bomber as well in the faction.. and be willing, when the leader cammands, to fly those ships. It could be setup as follows:
Wants a Gunboat / (Must have one snub in faction)
Wants a Cruiser / (Must have 2 snubs in faction)
Wants a Battleship / (Must have 3 ships in faction, say 2 snubs and a transport)
Or whatever, something like that. Currently the factions are too restricting for players that are just here to have fun flying what they want (and earned credits for) to fly. That was fine when you have to wait in line to get on the server because there was always 225 players online, but now, in order to involve everyone, and to let them enjoy themselves (so they stay longer then a week or two) change is in order.
The problem is that the long time prominent members will probably not like this (as there the ones on top and have the most influence) I actually posted on this somewhere in some thread (about allowing indies have at least SOME influence on the storyline) and it was utterly ignored. (At least it was last time I checked it)
That's my 2 cents anyway and I don't think it will go over well, but hey its JMO and nothing more.
I'm perfectly fine playing indie ships or joining factions that don't restrict all the fun ships, Like .:j:. for example whom I'm a member of, they don't care what you fly, so I'm happy with them.