Posts: 3,644
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
I'm pretty sure that if I gathered a group of, say, four motivated players, I could build a jumphole blocker over the New York - Colorado jumphole that's core two and has a shield up within a day. After all, you can just buy half a billion worth of cheap, mid-cargo ships and fill them up to the brim, dock them close by (Rochester in this case), and unload it all. A base consumes commodities quite quickly - once the shield is up, killing it becomes very difficult, even for a large faction like the Liberty Navy (officials and indies combined).
What AshHill said - Hell's Gate was a pretty good example of how hard it can be to kill a base placed in a densely populated area.
Edit: Forgot to actually make a point.
The problem here is that, with how easy it is to get a base up to near-invincible status, adding paperwork (and thus, delaying the actual siege) is a problem.