Player numbers actually picked up when PoBs returned. They motivate people to actually go ingame and log, instead of waiting for others to offer a situation that is "worth logging to".
A fix? No idea.
But the observation is correct and somehow needs a solution, that I agree to.
Quote:Except the five second lag spikes are pretty much the devil incarnate.
Is it really the base plugin?
If yes, hm... base ticks are like really short. So the server has to do a lot of them.
If it was not like... 16 seconds... but like... 1 tick in 10 minutes, would that decrease server load? I am a noob in these things, so forgive me if it makes no sense at all.