Ranging from a minimum distance to solar objects (ex: planets, bases, gates, jump-holes), to a easier way to destroy them (ex: you need at least 30 cap's slugging cerbs to even bypass the shield, and still the availability of commodities is another factor on longevity, and never mind the server meltdown when 30+ caps starts shooting at a pob), to silent traders that go from A to B, disregarding roleplay due to availability of certain commodities (yes, i am looking at you).
And now, well, server lag spikes all around, etc etc.
SRP pob's, make limit number to bases per system, increase failability, whatever.
They are hurting the gameplay all around the server.
Kudos.
<3
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:12:00] Traxit: this is smut stop